• 4 Posts
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Joined 1 year ago
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Cake day: June 15th, 2023

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  • I am not fully familiar with the term quarterbacking, but I assume it is where somebody effectively plays the whole game and tells everybody what to do?

    I think if you are aware of it, it is easier to stop quarterbacking. When I play it I try to give advise on hotspots for problems, but I wont plan somebody elses turn. But they decide. But the game can be prone to it. You could always play with your cards closed, then people have less information, which prevents 1 person from figuring it all out, but might complicate the game some extra as well


  • We have had some busy weeks last weeks, so the amount of games is liwer compared to normal. This weekend we finally had some time again ^^

    We played 2 games of good ol’ pandemic, which we horribly lost. Mostly due to the lab expansion, which we hadnt played in a while and forgot the proper strategy for.

    We also played a game of Theotihuacan, but it isnt my game. We have played it a couple of times now, but I am tense the whole way through, as there are so many actions and every single one counts so much. If anyone has some experiences with this game and can tell me your experiences I would love to hear. It is a game my fiance loves, and I would like to at least like it as well…







  • Some that I havent heard but love are Pandemic and Spirit island.

    And as a hidden gem: Heroes of Tenefyre and sprawlopolis. Heroes is a deckbuilder dungeon crawler where the new cards in your deck are the monsters you slay. Sprawlopolis is a city builder the size of a small wallet, which you can easily take with you. There are 3 challenges out if 18 which decide how the game will play, which asks for different tactics every time.



  • You might want to look at some laminated games with erasable pens. We really like Welcome To, and recently discovered Aquamarine as a 4 dollar game.

    5 minute dungeon is a quicktime game that is coop, but was hard to get in Europe.

    Picomino (regenwormen in Dutch) is a dice push your luck game that has a small footprint. I know you said no dice but still wanted to give the tip :p

    Lastly you have walletgames such as Sprawlopolis (coop) which might be worth looking at, they are meant to be small.


    • Light: cartographers/aquamarine
    • Medium: Isle of cats
    • Heavy: Spirit Island
    • Most played: Gloomhaven, I think we have close to 150 games played.
    • Favorite: I think this is a tie between Gloomhaven and Spirit island. I like campaign games a lot, but spirit island is such a wonderful game. SI always manages to give you that “how are we gonna do this” feeling, and then you stabalize (most of the times). Every game is tense.





  • We spent most of our week discovering 2 kickstarters that just landed, The Witcher and Isoforian guard.

    The Witcher is very easily becoming a slog when playing at higher levels. We played a 4 player game that lasted 3 to 4 hours. It is a lot of fun, but the sweetspot for the game feels around 1 or 2 players. Lastly we are thinking anout adding some extra homerules, as you can now win the game by only fighting lvl 1 monsters. This is also something I see a lot of on BGG forums.

    The Isoforian guard is so much fun! Really like the bag drafting gameplay, and the story. The game is tougher than we thought. We wanted to continue with the story, but we got our asses kicked and learned that grinding might be needed to get some better equipment and abilities.