• 1 Post
  • 105 Comments
Joined 1 year ago
cake
Cake day: June 16th, 2023

help-circle
  • The only thing I do NOT like about Elden Ring (and the From Software games in general) is the truly missable stuff that isn’t clearly shown as permanently missable until after you watch some YouTuber’s video talking about how after you cross this invisible line suddenly a bunch of NPCs die or disappear because of a story bit that action triggers without saying anything to you or warning you… this is real by the way and this is that line on the map. this is the line on the map

    If you go north of it, the DLC IRREVERSIBLY changes a lot of stuff with pretty much every NPC you have met up to this point

    Another example of this though - in the base game, I really wanted to get that “raging wolf” armor set that you see in so many videos and images promoting the game but it turns out I progressed the story and killed the NPC who gives you that quest line before he gave it to me and I can’t go back and get it now unless I want to NG+ it and make the game even HARDER for myself…
















  • I really wish there was a way to “vote for extraction” or as the host given option to toggle that on or off…

    Because rogue calling in extraction early is one of the worst things about playing with randos.

    Imagine someone goes up and hits the code to call an extraction and then (presuming all voting team members are alive and there are reserves remaining for re-enforcements - ie if no one is left alive and you have no reserves, calling in extraction no longer needs a vote since only one player remains) sees a quick pop up on their screen to allow them to vote yes or no or ignore… and you have to have a majority vote yes for it to call down.

    Feel like this would be a resolve the problem - which otherwise is solved by people unloading grenades into the pelican when someone screws up and gets in.