Guild Wars 2 and Dear Esther
So… a serious book about the history of passenger rail in the USA?
Thanks for the comment!
Yeah, I feel like for some reason Gaming treats UIs as some sort of unfortunate burden, and makes it a massive pain to implement. Unity’s new USS system is a massive step forward, but it’s still a bit complicated to get a handle on, and requires a LOT of work to make it fit in with other systems.
I was hesitant to make this free (it was quite a bit of work after all); but I think I’ll leave it as is, unless I somehow start adding enough features to the point where I cannot justify the time for free. Though regardless, I plan on leaving the core version out there for free.
It’s just a really relaxing and immersive experience. I’m not quite sure why, but it feels calming and beautiful just taking my time walking through it time and time again.
I’m probably on my tenth playthrough by now.