- 18 Posts
- 31 Comments
SQHistorian@lemm.eeOPMto Adventure / Point-and-Click / Narrative Games@lemm.ee•Interview about the music of The 7th Guest and The 11th HourEnglish1·2 years agoWait, who downvoted this? 😅 I’m not mad, I’m just curious as to how a link to an interview could make someone go, “Nope, this is trash. To the pit of Hades with you.”
SQHistorian@lemm.eeMto Adventure / Point-and-Click / Narrative Games@lemm.ee•.....English0·2 years agoI turn my back for a few weeks and this is the sort of shit you guys get up to? 😜
SQHistorian@lemm.eeMto Adventure / Point-and-Click / Narrative Games@lemm.ee•[@adventuregames](https://lemm.ee/c/adventuregames) Test posting from Mastodon. Please ignore this. I'm new to this and vulnerable, like a faun in the woods... but tough, like a faun with a machine guEnglish0·2 years agoWell… It works, but a couple of notes (mostly to myself, but, experts, feel free to weigh in) for the future:
- Don’t lead with the “@adventuregames” tag. It’s messy.
- Keep titles short, 'cos it copies the contents of the post as the title.
- Figure out if there’s a way to split title and post content in the Mastodon toot, so the post content isn’t just a copy of the title.
- I can’t edit the post after the fact ('cos my Mastodon user and Lemmy user are, as far as this platform is concerned, two different people), and I’m worried if I edit the toot on Mastodon, it’ll just post a new thread here instead of editing the existing one.
SQHistorian@lemm.eeMto Adventure / Point-and-Click / Narrative Games@lemm.ee•The Rise and Fall of Trilobyte [developers of The 7th Guest] - by Geoff KeighleyEnglish0·2 years agoThis is a fantastic article. I’m actually working on a 7th Guest/11th Hour retrospective video (probably because I’ve got Stauf on my brain due to our Kickstarter), and this article is pretty much my go-to reference. I haven’t seen a lot of videos touch on the how’s and why’s of those games — YouTubers seem mostly content with just snarking at the hammy acting and the slow node transitions — and I kinda wanna make a video that explains why that is… while also snarking at the hammy acting and slow node transitions. 😁
SQHistorian@lemm.eeMto Adventure / Point-and-Click / Narrative Games@lemm.ee•Any good adventure games on the Steam Summer Sale?English0·2 years agoLucy Dreaming is fantastic. I played it on my stream last year with the developer.
SQHistorian@lemm.eeOPMto Adventure / Point-and-Click / Narrative Games@lemm.ee•Favorite adventure game UIEnglish0·2 years agoAn interesting point was brought up by Highbury on Twitter when I mentioned this topic (link to thread) about convenience vs freedom.
What is the purpose of a good UI? Are adventure games about giving the player unlimited freedom to explore (which necessitates more complicated interfaces), or is it about making it easy for the player to navigate the story — at the expense of railroading the player with limited options for interactivity?
Discuss. :)
(I was going to add screenshots of the tweets but I can’t upload images to this board anymore, for some reason… I keep getting json errors.)
SQHistorian@lemm.eeOPMto Adventure / Point-and-Click / Narrative Games@lemm.ee•Favorite adventure game UI0·2 years agoHot take: the verb coin is just LucasArts doing Sierra’s UI but not having it at the top. 😊
SQHistorian@lemm.eeOPMto Adventure / Point-and-Click / Narrative Games@lemm.ee•What's an underrated classic you feel more people should know about?English0·2 years ago<bites tongue, swallows blood>
SQHistorian@lemm.eeOPMto Adventure / Point-and-Click / Narrative Games@lemm.ee•Self-promo thread for content creators!English0·2 years agoI’m back to doing videos! Just uploaded this “relaunch” video this morning: https://spectra.video/w/2tPngXp2Z7zVcK6U6QJZzS
SQHistorian@lemm.eeOPMto Adventure / Point-and-Click / Narrative Games@lemm.ee•Absence explained0·2 years agoAhh, I didn’t even know that was an option!
SQHistorian@lemm.eeOPMto Adventure / Point-and-Click / Narrative Games@lemm.ee•Adventure game chat room in the fediverse0·2 years agoHaha, you’re welcome, but I didn’t do nothin’. I just barged into someone else’s place and made myself at home. 😅
That’s my friend Steve’s ex-wife. Not joking.
SQHistorian@lemm.eeOPMto Adventure / Point-and-Click / Narrative Games@lemm.ee•Absence explained0·2 years agoOoh, is there a clever way of “tagging” someone like you just did with me? Or do I have to do it the hard way (i.e. go look up your user profile url and write out the markdown each time)? Just typing @cidney@social.city-of-glass.net doesn’t seem to do what I would foolishly assume it would do…
SQHistorian@lemm.eeOPMto Adventure / Point-and-Click / Narrative Games@lemm.ee•What's a moment you dread in an otherwise favorite game?English0·2 years agoOh ffs 😂
SQHistorian@lemm.eeOPMto Adventure / Point-and-Click / Narrative Games@lemm.ee•Absence explained0·2 years agoHappy to be back! 😁
SQHistorian@lemm.eeOPMto Adventure / Point-and-Click / Narrative Games@lemm.ee•Absence explained0·2 years agoAh, uh… turns out I can’t upload an avatar. I keep getting a json error. I think it’s because my avatar png is too big. I’ll think of something later. Not a biggie in my book.
SQHistorian@lemm.eeOPMto Adventure / Point-and-Click / Narrative Games@lemm.ee•Absence explainedEnglish0·2 years agoYou’re a hero!
SQHistorian@lemm.eeOPMto Adventure / Point-and-Click / Narrative Games@lemm.ee•Absence explained0·2 years agoGood question. I have no idea. I’ll look into it. :)
SQHistorian@lemm.eeOPMto Adventure / Point-and-Click / Narrative Games@lemm.ee•What's a moment you dread in an otherwise favorite game?English0·2 years agoThere’s a way to cheese the burger minigame in SQ4. If the speed starts getting too fast, go up in the control panel and adjust the game’s speed slider. It’ll slow the conveyor belt down.
Also, use the arrow keys. It’ll make your cursor snap to the ingredients, and hitting the Up arrow makes the cursor follow along with the burger.
Will take any excuse to recommend this album: Sybreed - The Pulse of Awakening