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Cake day: July 16th, 2023

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  • The way this works is by creating a secure context through a service worker running in the background, which allows Godot to use SharedArrayBuffer to communicate between Threads etc.

    Which means you don’t have to have the headers if you can’t configure them for your hoster (although if you can that’s still preferable as there is probably some JS overhead at least when loading the page with this).


  • The way this works is by creating a secure context through a service worker running in the background, which allows Godot to use SharedArrayBuffer to communicate between Threads etc.

    Which means you don’t have to have the headers if you can’t configure them for your hoster (although if you can that’s still preferable as there is probably some JS overhead at least when loading the page with this).