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Joined 1 year ago
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Cake day: September 3rd, 2023

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  • Juste pour clarifier parce que nulle part j’ai trouvé une définition de ce terme… En gros c’est un first person shooter dans lequel on peut voler?

    Une recherche ne retourne pratiquement que open-fpsz lui-même et une random chaîne Twitch en résultat, et tout un tas de sigles qui n’ont rien à voir. Le github mériterait peut-être une meilleure intro que “on aime les fpsz et on en fait un”.





  • That’s honestly what I am worrying it would be, and what I meant by a huge part of the game being “impersonal”.

    Daggerfall has parts that are fascinating, even long after its time.

    Its custom class creator is rather fun. Its magic effect system too… despite some of the most intriguing effects not even working at all. Seriously. You can craft those spells, they just don’t do anything.

    Its dungeons are intimidating in scale, and the 3D automap is both a feat and almost no help at all.

    There are freaking linguistic skills, plural because there are like 8 different languages or so. They are mostly useless, because they just add a slight chance a monster won’t attack you, but since you don’t know when it works you’ll murder them anyway.

    And then there’s the undistinguishable random quests and the grind.