I can tell the age in here. We have a full console game that dropped 2 years ago for current gen running on a god damn iPhone. Even if the game isn’t running as well as it “could,” this is our benchmark now.
AAA game devs probably aren’t looking to start porting to iOS day one simultaneously with consoles anytime soon, but for everything that’s not a 4k big budget masterpiece every developer now knows the sick amount of headroom they have to get a game running really really fucking well.
Hell, we got hades now too. The iPhone is like 2-3 years away from being an actual handheld gaming device that has a 120fps HDR 6.7” display.
Of course, this is all dependent on apple actually giving games the tools they need to be able to be ported either quickly or cheaply. Time will tell but I’m excited.
Yeah the iMac g3 was just beige Steve hated colors you’re right lmao