• 14 Posts
  • 21 Comments
Joined 1 year ago
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Cake day: June 17th, 2023

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  • I used the loose term “aggressive DRM” to mean any kind of DRM that can at some point in the future prevent you from playing the game.

    In any case what I mean is that when you buy a digital game, if it is DRM free you own the game, and if it employs some of these DRMs you don’t. And by “you don’t own physical games any more than you own digital games” I mean that the same is true for physical games. If they have such DRM then you don’t own them.

    I bring the The Crew example because it is not so obvious to the casual person, once the servers were shut down you could not play the single player portions of the game either. And it’s something I’ve even encountered IRL, when I chatted with friends about that fiasco, some were disappointed to learn that their disc was worthless. Of course none were expecting to be able to do multiplayer activities, but not even being able to play the single player campaign was unexpected to some.

    I made the statement about DRM being the only deciding factor because I do think it is. And the examples you provided are examples of that, either straight up requiring a connection to play or requiring a download from the servers to get the content. That’s what separates a game you own and a game that has been licensed to you.

    In any case my initial comment was made because when these kinds of news are shared there is always the “that’s why I buy physical” comment. Which IMHO is a false sense of security. Even while buying physical it is important to check what kinds of DRM are implemented in the game, because you might not actually own it either. And physical is not an airtight solution, specially since there is nothing stopping publishers from implementing such online only requirements in physical games (and some already do).









  • If you ask me, the Source version didn’t include any QoL improvements or anything that might make the game more modern feeling.

    The “upgrades” are mostly new textures and effects that bugged out half the time. Plus all the gameplay bugs that it introduced.

    Even before the update most people were recommending the OG above the Source version, so it makes sense that they would update that one.


  • The one just named “Half Life” is the definitive version now, the one that got the big update yesterday.

    Source is the same messy version as it was before and they haven’t touched it. Though it will still be in our libraries for legacy versions.

    Valve themselves recommend you ignore Source exists now.









  • Thanks! It’s nice that it happened with a screenshot I took of one of my favorite games ever. If I remeber correctly (it’s been a while) it was kinda luck to get these screenshots. Since the only way to get them is to finish a race, while you see the results a playback of your driving will be playing in the background, the moment you push “next race” the background replay will freeze and those effects will be applied to the image, while it’s being used as a loading screen to load the next track. So you have one try per race to get a cool screenshot (though the game is pretty in itself too).