• kibiz0r
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    28 days ago

    Some of my favorites that have a higher frequency of “major upset” events. It really depends on your group, and how they like to play.

    I stick with pretty quick and accessible games, because we frequently have to teach new people and I hate spending 3 hours on one playthrough of a huge game and then the newbie never gets a chance to try again with their new understanding.

    Favorites:

    • Wizard reliably makes our whole table lose their minds
    • Love Letter takes sudden drastic turns and is so quick to play
    • Bang! (the dice version) has as much treachery as it does chaos
    • No Thanks! is an exercise in collective sadism
    • Nanuk has perhaps the best “oh shiiiiiiiiiiiii-” moments with a combination of hidden information, bluffing, push-your-luck, pleading for help, backstabbing, and high-stakes card flips

    Bluffing games:

    • Coup
    • Skull
    • Cockroach Poker

    Card games with sudden win conditions:

    • Five Crowns
    • Mahjong
    • LLAMA

    Asymmetric information games:

    • Secret Hitler
    • Codenames
    • Mysterium Park

    Not as frequent, but sometimes perfect for the right crowd:

    • Three Dragon Ante
    • Get Bit!
    • GUBS
    • Ca$h n Guns has foam guns that the whole table points at each other at once, Mexican Stand-off style