Any weird/controversial opinions? I’ll start. Before the remake, the best version of Resident Evil 4 was the Wii version. The Wiimote controls old Resi’s tank controls better than any other controller at the time. The PC version had a bunch of little bugs and detractors that the Wii version just doesn’t have.

I’ll extend this by saying that the Wiimote is actually pretty damn good for shooters, and particularly good for accessibility. Not having to cramp up my hands to press buttons is awesome for having arthritis. Aiming with the Wiimote and moving with the nunchuck just feel really natural, you barely have to move your fingers for anything.

  • joniejoon@lemmy.fmhy.ml
    link
    fedilink
    English
    arrow-up
    10
    arrow-down
    1
    ·
    1 year ago

    Overall, static games with carefully crafted experiences are better than any roguelike.

      • Frog@lemmy.world
        cake
        link
        fedilink
        English
        arrow-up
        4
        ·
        1 year ago

        Yeah this is the point of the topic :) Saying stuff that others might not agree on.

      • joniejoon@lemmy.fmhy.ml
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        I meant games that don’t randomize or change on repeat runs. Games that always offer a somewhat similar, scripted experience.

        • mayo@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          oh right. I guess generated content is a lot for common now than it used to be. I’m also not a fan. Map design suffers for it.