I see it a lot in visual novels, older PC games and PC ports of older non-PC games. It sounds so trivial on paper, like… just play the video? But I know it’s not. Why though? Can we ever expect the problem to be fully solved? Right now it kinda seems like an uphill struggle, like by fixing cutscene playback in one game doesn’t really seem to automatically fix it for other games, so it’s not a situation where a convenient one size fits all solution works.
And I don’t really get it, because if it’s related to video codecs, there are only so many codecs out there, right? And then you also expect that there’s probably just a few popular ones out there that’ll be used for 99% of all cases, with a few odd outliers here and there perhaps.
In older times when in-game scenes weren’t invented yet game studios often played Bink videos.
You need a licence for the codec meaning someone has to pay to play.
Isn’t that more of a legal thing than a technical one?
Yeah. It is. But it’s a powerful one. 😬
Wouldn’t that someone be the game company, when they first made the game? I can’t imagine games rely on some system library to decode bink, it must be embedded in engine. Besides, pretty sure bink can be played on vlc, so lack of free/open source decoders isn’t the issue.
It’s not just a FOSS issue; it’s a software patent issue.
VLC doesn’t attract a huge amount of attention because they don’t really make any money and would just get forked if someone did try to destroy them.
However, larger distros with commercial backing (OpenSUSE springs to mind) often won’t directly include potentially patent-infringing packages, so you have to get them from a quasi-third-party repo like Packman.
Vlc is also hosted in France, where software patents aren’t legal.
France based
The codec is embedded in the game. You are not allowed to crack a game to make it play a video or reroute it to some other software. That’s illegal.
?
Op is saying the cutscenes don’t work in-game. Nobody said anything about cracking. And I’m saying if the problem was the lack of a system decoder that could easily be solved since there are free decoders available.
As I wrote the codecs were usually included in the game. No sane developer assumed that they are already installed in the system.
Now how do you get a game to not use the codec it’s shipped with? By cracking.
If the codec was included in the game you wouldn’t need to pay to use it. It was already paid by the developers.
Edit: not to mention modding games is legal in most cases