• Susaga@sh.itjust.works
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    27 days ago

    Does it need to be noted as a superpower within the story? If not, I’m saying plot armour. I get to be safe in the knowledge I can’t die or be taken out of action unless all plot threads that need me are resolved ahead of time.

    • Jako301@feddit.de
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      27 days ago

      The main character of the novel “Infinite Mana in the Apocalyps” literally has the traits “I’m the Main Character”, “Plotarmor” and “Nexus Events”, so you are good with that choice.

    • Jolteon@lemmy.zip
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      26 days ago

      Plant armor is a device for turning death into trauma. Are you really sure you want it?

      • Susaga@sh.itjust.works
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        26 days ago

        It doesn’t make death traumatic. It makes death impossible until a certain point in the narrative, and then death can happen however the author chooses. It means I won’t be killed stupidly through a random accident while I still have unfinished business.

        • Jolteon@lemmy.zip
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          26 days ago

          What I meant was that It takes situations which would normally result in death, and makes them result in trauma instead.

          • Susaga@sh.itjust.works
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            26 days ago

            Okay, but the trauma would happen normally anyway. It’s like saying helmets increase the risk of head wounds.

            And no matter how much it hurts, I’ll still be healthy enough to keep going with the plot. I get hit by a car, roll over the bonnet in a comical style, then stand up and stumble my way forwards once more. That’s actually LESS trauma than, you know, death.