The spongebob game wasnt so bad. It had like a login bonus but it didnt seem to be too bad But once we got into the lego star wars game the f2p bullshit started. And oh god. This game clearly designed for kids had all the f2p bullshit. Login bonuses. Gridnyness. Multiple in game currencies. The daily/weekly ect missions. The unlockables

But god the racing game was even worse. 100000 things to unlock and basically nothing is by default basically. Sooooooooooo absurdly grindy. And most harrowing of all… i swear to god… 5 seperate in game currencies.

I want to reach out and scream to him “games werent always like this maaaaan”

  • zed_proclaimer [he/him]@hexbear.net
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    3 months ago

    The problem is you can pay to unlock them or to accelerate your progress, which cheapens any achievement of doing it via grind anyway. Everyone will just assume you bought everything

    More of a problem in multiplayer games where there’s a “keeping up with the joneses” effect pressuring kids to keep up with 40 year old dudes who just buy everything. That leaves a kid with 3 options: drop their entire allowance to keep up, grind with no life, or accept falling behind.

    All 3 of these options suck