- cross-posted to:
- technology@lemmy.zip
- cross-posted to:
- technology@lemmy.zip
Discord isn’t exactly known for generous file-sharing limits, still, the messaging app offered a 25MB limit to free users. The company has now updated its support page to reflect the upload limit for free users has been lowered to 10MB.
Could anyone explain the attraction of discord? To me it’s UX is atrocious.
Discord got big in online gaming because they offered a VOIP and text chat browser cliemt. Just copy or type the short link and you’re in in a minute. They also did free hosting which was huge.
Compared to Teamspeak or Ventrilo, literally just eliminating the steps of downloading a client, installing it, and typing in an IP address caused them to explode overnight. Also you could “host” without changing router settings (most kids/students have to ask their parents or jump through hoops for this).
Technically there was stuff like Skype but that never had the convenient team speak style chat rooms to drop in and out of freely.
Within months of suddenly getting popular, discord had a huge userbase that everybody was using already, and that momentum got us to the point where in some aspects its even replacing the role of wiki’s and forums even though its terrible at it.
Also I remember while teamspeak was paid, discord was free.
My dumbass friends who work in tech thought IRC was too much of a hassle. So we ended up on dickschord
You know that IRC has waaaaay less features, right?
Yeah but we’ve only used text for years now, so go doodle your features
Speak for yourself, I send quite a bunch of pictures and so do plenty of users
We’ve found it to be the “least bad option” for DnD. Have a Discord window open for everyone to video chat in, have a browser window open with Owlbear Rodeo or Foundry / Forge for your tokens and character sheets, all works smoothly enough. The text chat is sufficient for sending the DM a private message; for group chat to share art of the things you’ve just run into or organise the next session.
Completely agree that for anything “less transient”, then the UX is beyond awful and trying to find anything historical is a massive PITA.