I’d never really seen it all laid out nearly like the author does int hair article.

  • doublepepperoni [none/use name]@hexbear.net
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    5 days ago

    Meanwhile, I’m old enough to remember when their beloved Minecraft was the not serious, no point “game” for the young’uns and not a game for real gamers.

    My experience was that Minecraft started out as a game played primarily by adults and adult turbonerds that built 1:1 replicas of the Enterprise or Middle-Earth before it became wildly popular among kids and primarily associated with them.

    Now it’s an adult game again when those kids became adults chomsky-yes-honey

    Sure, there’s a lot of slop in the mobile space, but there’s no shortage of slop in the console or PC gaming space either.

    I don’t know, I’ve been binging Vinesauce’s mobile game ad streams over the holidays and am increasingly convinced the whole industry is a truly Lovecraftian nightmarescape

    • GrosMichel [none/use name]@hexbear.net
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      5 days ago

      The mobile games that are good aren’t discounted by “Serious” gamers as far as I can tell, honestly. Infinity Blade, Downwell, Crayon Physics, Jelly Car, Monument Valley, Alto’s Adventure, Pokemon Go (sorta’), etc. all seem fairly respected when they’re brought up. The mobile gamespace, for whatever reason, just sucks fucking ass and people trying to vindicate it seem out of touch. I found some Japanese game called Pythagoras’ Perpetual Motion on iOS that’s a fully featured singleplayer puzzle platformer with a nice soundtrack and decent visuals and no one’s heard about it because games like that are impossible to find due to whatever factors.

      Candy Crush by comparison sucks ass. The closest non-mobile-ish equivalent to it I could think of is Peggle or any of those drop-'em’ups like Puyo, etc. and they all offer way better experiences.

      • doublepepperoni [none/use name]@hexbear.net
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        5 days ago

        I found some Japanese game called Pythagoras’ Perpetual Motion on iOS that’s a fully featured singleplayer puzzle platformer with a nice soundtrack and decent visuals and no one’s heard about it because games like that are impossible to find due to whatever factors.

        Isn’t iOS just a fucking nightmare when it comes to game preservation? Old games stop working between iOS versions and get completely memoryholed and purged. From what I understand tons of great iOS games are now lost media

        The game’s about to become literally impossible to find in a year or two