On this day in 1573, the Croatian-Slovene Peasant Revolt began with an attack on the fortress of Cesargrad, near the town of Klanjec. Peasants formed their own government, planning to abolish feudalism and establish self-rule.

Amidst growing incursions by Ottoman forces into the region, local feudal lords ramped up economic demands on the local peasantry. One powerful noble, Franjo (or Ferenc) Tahy was particularly notorious for his cruel and violent treatment of the local populace.

Complaints made by peasants to the central government were ignored, so popular resistance efforts began to develop. The local peasantry refused to pay taxes to Tahy, who responded by sending armed mercenaries to attack them, however they were defeated by armed peasants.

On the night of January 27-28, rebels seized the fortress of Cesargrad, marking the start of the revolt. The peasants formed an alternative government, with serf Matija Gubec elected as leader.

The rebels made long term plans of systemic reform, including replacing feudal lords with peasant officials, abolishing feudal land holdings and provincial borders, canceling obligations to the Roman Catholic Church, opening of highways for trade, and establishing self-rule by the peasants.

News of the uprising quickly spread through the discontented lower classes of the region, who followed suit by fighting back against their oppressors, taking further territory throughout Carniola, Croatia and Styria.

The Croatian Parliament declared the revolutionary peasants traitors. After their initial wave of success, peasant forces suffered a major defeat at Krško on February 5th, which precipitated a further wave of defeats over the coming days.

The rebels made their final stand at Stubičke Toplice on the 9th, where the uprising was crushed for good. Matija Gubec was captured, and Ivan Mogaić, another important revolutionary leader, was killed on the battlefield.

Captives were maimed and tortured by authorities, and Gubec was publicly tortured and executed on the 15th. Although the revolt was unsuccessful, its memory has persisted in the region in the centuries since, with Gubec attaining legendary status in local folklore.

A detachment of Yugoslav volunteers for the Republicans in the Spanish Civil War named themselves the “Grupo Matija Gubec”. In 1975, a film based on the events entitled “Anno Domini 1573” was released, and historical re-enactments of the Revolt are held in Croatia every year.

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Links To Resources (Aid and Theory):

Aid:

Theory:

    • GalaxyBrain [they/them]@hexbear.net
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      1 day ago

      Sometimes there are fires on your spaceship and it’s better to just open the airlock and doors to the rooms leading to the fire to vent them instead of sending crew to go fix it so you don’t risk your crew but mostly if you’re in a fight so they’re manning their stations instead of going elsewhere to put out a fire. But when that fight is done you’d better remember to close your doors cause if an enemy crew beams over in the next encounter they can walk around that area freely where otherwise it takes a bunch of time for them to attack the doors and break through. Time that is often used to once again ventilate those areas so the invaders asphyxiation, cause once again you don’t want your crew going off and fighting if they don’t need go if there is a fight the lack of o2 will have depleted the enemy’s health and make the fight easier. They let the oxygen replenish but forget to close the internaldoors and the next battle dudes just waltzed right into the shields room and it was all downhill after. It’s a great game. Very steep learning curve cause it doesn’t play like much else and what would seem like cheese tactics in most games are just normal tactics in this. Give it a try sometime, it’s my favorite video game ever.

      • spudnik [he/him, they/them]@hexbear.net
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        15 hours ago

        Ok right on, that’s sort of the gist I was imagining. I am a little bit familiar with the game generally, my partner played it quite a bit at one point. The steep learning curve is what has kept me from trying it so far. The cheese tactics being widely accepted as normal is a fun layer to it though, idk why that part is appealing. My partner watched a streamer play a no pause run and had to explain why that was so impressive and not at all a thing most people do.

        • GalaxyBrain [they/them]@hexbear.net
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          10 hours ago

          It’s a roguelike and if you get to the end it takes a little over an hour, you wont make it that far at first. So even though you gotta restart a bunch, it’s not like you lost a bunch of invested time. And playing no pause is truly amazing.