Yeah, if a product is sold, I expect it to work for the most part. Now, mistakes happen, and not much to do about very obscure things and it’s great if thing can be added afterwards.
But what I want, and this is apparently wild, is a finished 1.0 product that works as expected.
Obviously sucking at launch is bad. But it’s inevitable that some games will suffer that fate and as No Man’s Sky showed, that’s no excuse for the game continuing to suck after launch.
I always wait a few years before buying a game. It prevents situations like this and saves aot of money to boot. Not just the game price but also because I don’t need the highest spec pc
I pre ordered no man’s sky, because the people who made fucking Joe Danger said “I’m going to procedurally generate a universe”
I played it a bit at launch, but the antihype, especially spoilers about the ending made me stop. It’s a bit dense to try to get back into at the moment, but I regret nothing. I paid a modicum so that the guys that made Joe Danger could make a universe, and because me and people like me didn’t demand a refund, they got to do it.
I have no proof but in my eyes it all smells like Sony and other gaming news are to blame. They hyped up the game to unachievable levels and then held Hellogames to the previously set deadline. I am very happy they sat down and finished the game, although there is new content patch ever few months still. Gave them those 60$ happily even though it’s not my kind of game.
No Man’s Sky is a great redemption arc, but it would have been better if the game hadn’t sucked at launch
Yeah, if a product is sold, I expect it to work for the most part. Now, mistakes happen, and not much to do about very obscure things and it’s great if thing can be added afterwards.
But what I want, and this is apparently wild, is a finished 1.0 product that works as expected.
Obviously sucking at launch is bad. But it’s inevitable that some games will suffer that fate and as No Man’s Sky showed, that’s no excuse for the game continuing to suck after launch.
Yeah, if their publisher hadn’t forced them to release in its unfinished state, it would’ve been a lot better.
Removed by mod
I always wait a few years before buying a game. It prevents situations like this and saves aot of money to boot. Not just the game price but also because I don’t need the highest spec pc
I pre ordered no man’s sky, because the people who made fucking Joe Danger said “I’m going to procedurally generate a universe”
I played it a bit at launch, but the antihype, especially spoilers about the ending made me stop. It’s a bit dense to try to get back into at the moment, but I regret nothing. I paid a modicum so that the guys that made Joe Danger could make a universe, and because me and people like me didn’t demand a refund, they got to do it.
Thanks, because I bought it after it got good and I’ve put 1000+ hours into it.
I was gonna write. I agree with him but No Man’s Sky kinda defeats his point.
I have no proof but in my eyes it all smells like Sony and other gaming news are to blame. They hyped up the game to unachievable levels and then held Hellogames to the previously set deadline. I am very happy they sat down and finished the game, although there is new content patch ever few months still. Gave them those 60$ happily even though it’s not my kind of game.
It’s not a redemption arc, it’s a people forgetting it exists except for those who want mediocre resource accumulation simulators.