• Gabu@lemmy.world
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    7 months ago

    This, but unironically. Games don’t even need such realistic graphics, anyway - I’d much rather play a stylized or even 2d game where the devs focused on mechanics and fun, rather than pretty lights.

    • Vuraniute@thelemmy.club
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      7 months ago

      Minecraft, ULTRAKILL, Undertale, Celeste

      all of them some of the best games in my opinion, how many use ray tracing? ZERO.

      • Cowbee@lemm.ee
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        7 months ago

        Hollow Knight, Crosscode, Hades, Dead Cells, Signalis, Dusk, Outer Wilds, Underrail, and more are all great examples of relatively modern games that kill it in the graphical department without using anything fancy.

        Edit, because this is fun: Boltgun, Sea of Stars, the Bloodborne PS1 demake, Tunic, and more.

      • JohnDClay@sh.itjust.works
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        7 months ago

        Minecraft shaders look great though, especially the rtx one for bedrock. If it was more open source, I’m sure ray tracing would be great to implement into shaders.

      • Jack3G@sh.itjust.works
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        7 months ago

        Celeste still has really nice lighting in places, imo, but you are right, it all just comes from good colour choice and artistic skill, not some premade graphics option that they flipped on.

    • Zekas@lemmy.world
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      7 months ago

      Garbage take. Few things are truly needed outside of the game being enjoyable and “good” graphics can absolutely be something contributing to that. For some good is pixel graphics, for others it’s near realism. You don’t get to decide for anyone but you.

      • Moneo@lemmy.world
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        7 months ago

        Yup. Currently I’m on the indie hype train, but games like The Witcher and Red Dead are also very fun and benefit from good graphics.

    • SchizoDenji@lemm.ee
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      7 months ago

      Half of the shit that is praised today are basically subpar rendered movies with little gameplay elements.

      Might aswell play a visual novel and atleast get a good story instead.