Recent testing revealed that Arch Linux, Pop!_OS, and even Nobara Linux, which is maintained by a single developer, all outstripped Windows for the performance crown on Windows-native games. The testing was run at the high-end of quality settings, and Valve's Proton was used to run Windows games on Linux.
i don’t need a lesson on the value of open source, it’s perfect on paper, but in practice is often trumped by proprietary.
i run Linux for my development needs, i stick to Windows for gaming, know your tools and when to use them