- Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
- The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
- The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.
Archive link: https://archive.ph/mVaIY
Have they considered the likelihood of the increased toxicity being due to their business model and product performance?
No?
I didn’t think so.
That is entirely not an excuse to be an arsehole to someone you don’t even know and for all you do could be your own sibling. The point exactly, btw.
It’s how toxic people “justify” their own toxicity so they don’t have to realize they’re the asshole.
One could argue that they were the ass hole first by releasing an unfinished game. Just playing devils advocate here though.
Of course, but that’s not on a personal insults level, after all. It’s on a professional, “product unfit for purpose”, level. As part of a commercial transaction, a goods purchase.
Hence your course of action would be:
But just like when your power drill doesn’t work, calling the helpline then verbally abusing the call center person gets you nowhere, and just ruins someone else’s day who had no say in the product disappointing you. And you didn’t really improve your own situation either, you feel briefly improved by being able to vent but you are still sitting on having spent X money for an unfit product. At least get that money back, that’s some genuinely action being taken.
Pretending like there’s not a causal relationship just because people are inherently assholes is dishonest.
Every community has assholes and the amount of negative behaviour can be directly correlated to a products issues.
Yes, assholes are even bigger assholes when they’re angry about something. I think we all agree on that.
Never your fault. Is it?
I’m with you, that studio brought the Sims sales model into the new era. The only people who actually play all their content are either wealthy losers or pirates. Nothing is more unwelcoming than a small closed off community.
I’m proud to say the whole family were big on Sims 2-4 and we pirated every single version and all expansion packs as children. It was a gateway drug to more pirating in the future. Those are the real, open, and welcoming community.
Haha. I gave up on the first Sims because no one was putting up expansion packs to pirate and I sure as fuck wasn’t going to pay for them, so I got bored and quit and never came back to that game series.
Also I think there are a couple of copies of the first 2 sims floating around where you get robbed daily and the mailman hates you as an antipiracy measure.
Don’t dox me, you have no right!
“Wealthy, losers, or pirates”… so everyone?
No im not wealthy or a pirate…
Wait a sec
Even if you assume I implied a comma there, it would still be incorrect given the “Either … Or …” format.
Toxicity is inexcusable.