• Kühe sind toll@feddit.de
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      1
      ·
      9 months ago

      I saw a really cool concept for “Anti piracy” some time ago. It works by having a lot of little achievements which represent you progress. So each time you start the game it checks for which achievements you have and the loads your progress according to your achievements.

      • hikaru755@lemmy.world
        link
        fedilink
        English
        arrow-up
        11
        ·
        9 months ago

        So, basically cloud saves with extra steps, except you only get a single save and can’t replay the game? Sounds even worse than current solutions, honestly

        • Kühe sind toll@feddit.de
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          2
          ·
          9 months ago

          It doesn’t affect the performance. It may increase the loading time a bit, but it doesn’t affect anything else.

          • Fisch@lemmy.ml
            link
            fedilink
            English
            arrow-up
            5
            ·
            9 months ago

            Performance isn’t the only issue. This system would also not let you play offline, without being logged in and you couldn’t have mutliple saves or replay the game.