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Joined 1 year ago
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Cake day: June 15th, 2023

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  • That’s fair, but also, the fact that it has procedural generation should not be a surprise to anyone at this point, they were very open about it.

    I’m just hoping there’s an easy way to distinguish in game between the procedural stuff that’s not worth exploring and the stuff that is. I’m hoping it can be safely ignored, but it WILL be annoying if they hide really interesting questlines on otherwise barren planets.










  • Unfortunate but this is the truth. Too many of us have been accustomed to small luxuries like “affording takeout”, but we unfortunately have been priced out of being able to afford stuff like this.

    It’s a tough pill to swallow if you’ve been doing it your whole life and think that a functioning adult with a full-time job should be able to afford some takeout every now and again. We are not the generation that gets to enjoy that privilege, it seems.


  • Centrism being villified in America is really weird, as that is explicitly championing extremism over moderation.

    Leaping so hard onto one side that you cannot tolerate anyone’s toe out of line, the party line must be upheld at all costs, is exactly the same kind of extremist shit we go after the right for. Just be better. It’s easy to get caught up into the “us vs them”, “black vs white”, “red vs blue” thing, but it’s really not that simple.

    The example above is a strawman. I can do it too. One side says “kill all minorities”, and the other side says “all minorities should become the new upper class of society.” Neither side is actually pushing for either of those things, and we’ve turned real issues into disconnected make believe.

    You’re simplifying the problem to the point where you don’t even have to think about it or consider a single argument. It’s much easier if you make up some extremist shit and then say anything and everything is justified in opposition of that extreme.




  • I think it’s just a human problem. You or I may like to read long form journalism, but we’re in the extreme minority. It’s not dying because it was so hugely profitable.

    Logistically too, if you’re trying to parse through the top 100 tweets in a day, and each one takes multiple paragraphs to get to the point, the amount of various viewpoints the average person is able to interact with shrinks dramatically.

    Granted, it seems like everyone is taking the forced brevity as an excuse to just write +1 to pile onto their side, since that’s easier.


  • DulyNoted@lemmy.worldtoLemmy Shitpost@lemmy.world😲😲
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    11 months ago

    Yeah, this kinda shit is fucking hilarious but people don’t realize it. There’s this corporate training BS called Kaizen where they take a lot of normal Japanese words like 無理 (muri) and associate weird Eastern mystic significance to them.

    Literally just means “impossible” and is frequently used in slang to be like “no no no I couldn’t possibly [talk to that hot guy]”. Having it put up on a slide and presented by some white dudes in suits who were nodding solely and talking about the secret Japanese knowledge was just too much to bear.




  • I’m surprisingly into the character building and turn based combat. I was never a big D&D fan, but I really enjoy this system.

    I will say, I think I’ve been spoiled on roguelikes and open world games, because when I heard about “endless replayability” I expected quite a bit more. If you savescum to try out different options for ways to resolve quests, you don’t really need to ever play more than one character it seems. This may change later on in Act 2.

    The game is surprisingly linear, but not linear, in sort of a weird way that’s hard to describe. You can go wherever you want, and explore all the nooks and crannies, but you’re essentially in a level-gated box. I’m loving the story so it’s not really an issue, but it definitely doesn’t feel as personal and unique as your first playthrough of a Bethesda game, for example.


  • The second part there is by far my biggest issue with the game. I don’t find the outcomes THAT different.

    I’ve about finished Act 1, so I started a coop playthrough with a friend. Although we’ve both been intentionally picking different options the whole time, it’s still by and large the same process. Go to the same locations, talk to the same people but have them react to you somewhat differently. There’s a large number of ways in which the game implies much more can happen than is really possible, and lots of ways you end up getting railroaded back to the same place no matter how much you try to change it up.


  • I was once subscribed to four! I am now subscribed to one as the others kept fucking with me with these price raises and password sharing crackdowns.

    I think more people just need to draw a line in the sand. These companies’ strategies are akin to slowly inching up the temperature of the water until you’re sitting in boiling water without realizing it.

    It’s unfortunate that the average consumer seems to be about as aware as the lobster.