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Joined 1 year ago
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Cake day: June 14th, 2023

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  • This quote from the post is important:

    Note that Hand Cannons have been touched several times over the past few years, and the current PvE damage numbers mean that compared to pre-Shadowkeep they currently deal roughly the same damage per crit, and almost double the body damage. Reverting to Shadowkeep numbers would be a substantial nerf for anyone who ever misses a crit, which we’re not planning to do.

    Hand cannons are basically where they used to be, and they’re going to be buffed beyond that in multiple ways next season. Sounds awesome!




  • Aside from team scorched (hey, there was a shader I really wanted a few seasons ago), I haven’t touched Crucible much since before Witch Queen. I’m guessing most people don’t have quite my aversion to PvP, but it’s definitely possible to play Destiny in a completely rewarding way without ever having to play against another human.

    Crucible would be missed by some if it left, but I bet there would still be enough of a core audience for Destiny that the game could live on mostly without disruption if PvP moved elsewhere.



  • I’ve been trying to get better about capitalization and stuff like that over the past couple months. Typically I switch styles depending on where I’m typing/who I’m talking to, but the more I think about it, it doesn’t really take me any extra time to do things correctly on the first pass.

    You should type however you feel most comfortable though, and in whatever way you feel captures your voice!







  • Warlock - I’m mostly addicted to Osmiomancy Gloves. This build is even better after the buffs/fixes to Coldsnap Grenades and Iceflare Bolts.

    Titan - hard to beat a good Sunbreaker build. I’ve been alternating between Synthos (which I find more personally useful) and Phoenix Cradle (when I want to be a better teammate). Honorable mention for Sentinel with Bastion because everybody loves overshields, but I haven’t finalized a build yet.

    Hunter - Gyrfalcon with Telesto makes a better combo than most people realize. Because of the charge time and the delayed detonation from Telesto, volatile rounds are extremely easy to keep up.