• 6 Posts
  • 2.96K Comments
Joined 2 years ago
cake
Cake day: July 3rd, 2023

help-circle

  • This topic is one of the things that brings up how people are emotional first, and sometimes only.

    Like, I’ll point out all the problems with golf, and all the better things we could use the space and resources for, and the pro-golf person will respond with “but i like it” as if that means a fucking damn thing.

    The fact that some people “like” golf is not enough to justify the poor use and allocation of resources.

    (Yes, I realize I’m holding onto a years old argument I had with a peer and that’s not especially healthy. But I feel like this argument comes up all the time. I’ll be like “We can’t keep building for cars-first. It’s bad for the environment, bad for the neighborhoods, bad for the economy, bad for the people in the cars” and they’ll just go “But I like my car” as if that refutes anything at all)


  • How I feel about mana depends largely on how quickly it regenerates. It can be just a reskin of spells-per-day or spells-per-encounter, or it could be something more interesting.

    DA:O had unlimited mana potions, which meant essentially you spend a small amount of time to refresh mid fight. Not very deep tactically, but more or less fine.

    I don’t think resource management is really a thing most people actually enjoy. Most people don’t like timed missions, so you probably don’t want to use that to prevent people from resting a lot. You don’t want to soft-lock players by letting them blow their resources too soon, so they can’t win the fight but don’t have a way to restore. The dark souls style “you reset at the checkpoint but so do the monsters. Keep trying until you get it right” works for me, but a lot of people hate that.

    There are so many ways you could do magic, and it’s a bummer that vancian magic takes up so much space.

    DND just isn’t as good and universal as people think it is, but it’s hugely influential anyway.

    Side note: DND is balanced around like 6 “medium” encounters per day. You’re supposed to slowly trickle down your resources. Turns out most groups do one encounter per day on average, and then the system doesn’t work very well at all. There’s lot of patches (eg: gritty realism) but the problem remains people don’t seem to want to do that kind of cadence.













  • An advanced technique: ask your players to make shit up.

    Like, the players decided to go to the wizard university the wizard PC graduated from. So I ask him, “what’s their entrance hall like?” and let him just riff on it for a while. Players feel more engaged with the world, and it’s a little less work for me.

    Warlock is trying to commune with his patron. I ask, “what is your patron usually like?” and the player is delighted to describe “the great sculpin” in detail. This then inspires me further.

    Note that some players are very much “just tell me a story” and don’t want any input, and won’t like this. Some players are also shy and don’t think well on their feet. And some players are just really bad at staying on theme. But if you know your players , this can be a powerful technique.





  • I would probably make spells easier to interrupt like they were in 3e.

    https://www.d20srd.org/srd/magicOverview/castingSpells.htm

    These two things were key:

    • Casting a spell provokes an opportunity attack
    • Taking any damage requires a check or you lose the spell

    Now casting when the orc warlord is up in your face is a lot riskier.

    I think I get why they got rid of this system. It was more to think about, and I think they wanted the game to generally be easier so more players could enjoy it. Certain classes of player don’t want to think about tactics and positioning. They want to cast fireball. But as a result, the whole game is kind of shallower sometimes.

    For mages countering mages, I’d probably give it a rework. It shouldn’t just be its own spell. It should be an action. Maybe have a separate check to identify the spell, or maybe just tell the player to skip double rolls. Then make some sort of opposed check. Use the spell level delta (and if you had them roll to identify, how thematically opposite the spell is. Like a fire and ice spell, or shield v magic missile).


  • Everyone saying “they can evacuate” clearly doesn’t remember how bad the covid response was.

    There will be anti-space conspiracy theorists. The ownership class would demand people continue working until the last possible minute (and beyond). It would be politicized, because some people are unbelievably stupid, cruel, and selfish, and enough people are so stupid they’ll buy in.

    Now, if we could make the meteor fall on a location occupied solely by the people who don’t believe in science…