ryujin470@fedia.io to No Stupid Questions@lemmy.world · 9 hours agoIt's possible to have a procedural Gaussian noise texture using shaders?message-squaremessage-square3fedilinkarrow-up19arrow-down10file-text
arrow-up19arrow-down1message-squareIt's possible to have a procedural Gaussian noise texture using shaders?ryujin470@fedia.io to No Stupid Questions@lemmy.world · 9 hours agomessage-square3fedilinkfile-text
minus-squareShepherdPielinkfedilinkarrow-up2·8 hours agoI’m pretty sure retroarch has Gaussian shaders available to use with emulated games, so I’m going to say yes.
I’m pretty sure retroarch has Gaussian shaders available to use with emulated games, so I’m going to say yes.