cross-posted from: https://lemmy.ninja/post/139088

From Beneath Software has announced an exciting new project called Retchid, a fast-paced, atmospheric first-person shooter that seems set to satisfy fans of the third DOOM. The game, which has been closely followed since its announcement at Realm’s Deep 2020, is currently under development with the team working tirelessly to create an engaging and enjoyable gaming experience.

The storyline of Retchid takes place on Titan, one of Saturn’s moons. The Terra Excavation Corporation (TEC), reminiscent of UAC from DOOM, has established a mining facility on Titan. The player’s character is sent to resolve a communication issue, only to discover that the facility has been overrun with otherworldly creatures.

The game’s campaign will take players through over 20 levels split into three episodes. The environment recalls those of DOOM 3 and DOOM 2016’s facilities, as well as Half-Life’s Black Mesa. With its dark industrial and macabre themes, the TEC facility resonates with the atmosphere of the DOOM reboot. There might also be some similarities to Perilous Warp, although this is speculative.

Retchid offers players more than 10 unique weapons, each with their distinct firing modes and upgrades. Players must deal with over 20 different types of enemies that can flank, take cover, and lunge at them. Furthermore, the game introduces a co-op mode, allowing you to experience the entire game with a friend. Alongside this, there will also be an arena-based deathmatch mode supporting up to four players, promising fast-paced gameplay.

Impressively, Retchid seems to prioritize the essentials: robust weapons, an enjoyable dismemberment system, and high-quality audio work. It appears that the game is built around classic shooty action, eschewing complexities like puzzles or convoluted navigation. Anticipation is high for a demo to confirm these promising features. Retchid releases in 2024, with development updates available on From Beneath Software’s website, their Twitter (@FromBeneathSoft), and the official r/retchid subreddit.

#Retchid #boomer_shooter

  • bermuda@beehaw.org
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    1 year ago

    Isn’t “boomer shooter” more of a 1990s, cubic / low-res graphics thing? Doom 3 came out in like 2005.

    • ampersandrew@kbin.social
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      1 year ago

      I’m with you on the definition, but I’ve been patiently waiting for the retro scene to catch up to the 00s in FPS design, because I’d consider that its golden age.

    • MrEUser@lemmy.ninjaOP
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      1 year ago

      A game is called a boomer shooter based on several criteria. Usually they’re first person. Does that mean a third person shooter can’t be a “boomer shooter”? No.

      Quake III is just one game that boomer shooters are based on. Doom (1993) is a game that boomer shooters are based on too. Neither one is a boomer shooter itself. A Boomer Shooter is a modern creation meant to replicate past play style, video style, and audio style too… It’s more than just “pixelated/voxelated…”

      • bermuda@beehaw.org
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        1 year ago

        None of what you said has effectively anything to do with my comment. It’s like you knew somebody would point out the usage of “boomer shooter” in the title and had a canned response prepared.

        Yes I know what boomer shooters are and what games they’re based on. I’m just saying they typically have low quality graphics that a game like doom 3 does not have

        • MrEUser@lemmy.ninjaOP
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          1 year ago

          You started by asking the definition of boomer shooter, which I responded to. Then you added the fact Doom 3 came out in 2005. Since your context was, “what’s the definition of a boomer shooter.” I responded to that.

          Maybe next time frame your question better to get the information you’re looking for?

    • pelotron
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      1 year ago

      It depends more on whether the game’s shotgun has a gratuitous BOOM.