Whatcha all playing!
I’ve been going hard in Pikmin 4. Also been playing shattered pixel dungeon and recently ascended for the first time which was super fun.
I’ve been mostly playing Risk of Rain 2, but over the weekend I finally beat it after about 30 hours lol. I honestly didn’t even try to beat it, I was just having fun killing a bunch of things. I think it’s one of the only games where I don’t feel bad losing a 1hr+ run
After finishing this game, I think I might have the confidence to go back and try to finish Enter the Gungeon. This time I might just look up a guide on how to finish it since I’ve been strictly trying to beat games without outside influence in recent years and I have no idea about anything outside of what I have discovered in the 15+ hours of gameplay I have so far
I’ve started Elder Scrolls Online again after a long break and do the dailies there every evening with all my characters.
iRacing… I only ever play iRacing
Discovered Car Mechanic Simulator and it’s so so so satisfying. I know (knew?) absolutely nothing about the mechanical systems of cars, but it just clicks.
My initial reaction was to laugh, but honestly, after further thought, I could see myself getting hooked on a game of this nature.
Satisfactory. Been progressing my last save for a few weeks. I’m in the last (but largest) phase. My factory took a lot longer before turning into spaghetti comparred to my previous attempts. Now it’s slowly getting complex to the point of considering going mass dissassembly and make something more pretty.
The House of Da Vinci. I got it in the Steam summer sale and needed something like The Room games. I had no idea it was so much like The Room games. I’m glad I bought it with a huge discount. It’s not worth the full price, which is the only difference I see between The House of Da Vinci and The Room. The Room is definitely worth full price on Steam and a huge value if you get it on sale. Anyway, I’m happy. I get more of The Room, but it’s in The House of Da Vinci. Great puzzle game to play clicking on stuff with your mouse and feeling relaxed.
Ohh nice I played that one. I agree it’s not nearly as good as the room in my opinion. Idk why exactly, but it just seemed less polished. Still worth it on discount imo though
The “less polished” feel, I think, comes from the way sometimes the double-click doesn’t focus right depending on the angle you’re looking at objects from and also the way sliding objects don’t slide the way they’re supposed to. The sliding objects get wicked fiddly, sometimes. The camera isn’t as good as in The Room, either. The Room had all of these aspects perfectly polished, it was just easy and intuitive to interact with. The House of Da Vinci, lacking this perfection, pales in comparison. The regular price now is 19.99. It used to be twice that. I got it for 7.99. Having payed 7.99, I’m OK with the major wonky. If I had payed 19.99, I would be very unhappy. If I had payed 39.99 I would be very seriously pissed off. I have to say, though, too, that I like the addition to the looking glass, where it lets you see things in the past. I really think it adds a little more depth to the puzzle solving. Plus, you get a Renaissance bionic arm thingy. Kinda cool. This game is keeping happy. In a place where I need more of The Room and I finished all of The Room. 8 bucks well spent and I’m happy.
Nice! Yeah I didn’t even consider the PC price. I played all these games on my phone and I think I got house of davinci for like 99c on sale, so I think that wasn’t a bad price at all haha. I would not be super happy about paying full price yikes.
I can’t imagine playing this game on a phone. I guess 99 cents isn’t so bad. Do you still have eyes after playing this game on a phone? LOL. I wonder if the phone version and the PC version are different. Like, on a 17" screen, I’ve had to adjust brightness to see things and then re-adjust brightness to see other things. LMAO. I could play this on a tablet, though. Totally could see things on there. With brightness adjustments available on the fly. I can totally imagine The Room being accessible perfectly on any device. That’s the “polished” you couldn’t quite put your finger on. The Room was carefully created for all devices. The House of Da Vinci is a blue light special.
Haha I do indeed still have eyes :)
Idk I didn’t think it was too bad. I don’t remember the screen size ever really being an issue but it’s been a while since I played
Referring back to The Room, I had choices. I could play it on my iPhone, my iPad, or on my gaming laptop with Steam. I went with my gaming laptop on Steam. Again, I bought all of those in a sale. I was bummed because I was like, “I could have lolled around on the couch with my iPad and played this no prob instead of being weighed down with my heavy gaming laptop on my lap. Even the last installment, with the complicated creepy doll house shit and all the travel through the house and all.” The first The Room I saw as totally potentially cool on my phone, and maybe even The Room 2. After that, I don’t know. Maybe. The House of Da Vinci, as I am playing it on my computer, it really needs the screen real estate because of the camera and the wonky nonesense. I can tell that the developers originally made it for a computer because of the way you have to manipulate things. The Room is a format I can imagine on a touchscreen. The House of Da Vinci is not something I can imagine on a touchscreen. But you are living proof you can do this, on a phone. So there is something else to say about this game. It’s great on a phone. 99 cents is nice. It’s less than 7.99.
Yeah I totally get what you mean. Have you had a chance to play the VR room game? I really want to check it out but don’t currently have a headset
Still deep in Tears of the Kingdom, but I am close to 100% of shrines and light roots. Have not even tried fighting Ganon yet, but with my power level it shouldn’t be that tough. Gonna finish it this week and then hop back to Final Fantasy 16, which I binge played release weekend and got over 50% through according to the PS5 progress indicator.
Still Final Fantasy 14, I’m near the end of the Stormblood base story (some general spoilers in the comment).
This expansion has been a massive disappointment so far, and this time it’s not even about all the time-wasting (of which there’s still plenty). It’s about a war to end the occupation of two different regions / nations, but it’s just not executed well at all.
The scale of the fights, that are supposed to drive out the invaders, have like a dozen people on either side, so they are just really lame. The villains are not compelling at all and have a really dumb reason for fighting you. Some of your companions, that should play a bigger role, basically don’t matter at all. It’s just not interesting at all.
I can’t wait for this to be over, hopefully the post-game patch content can improve things somewhat. I should at least get a bunch of dungeon unlocks, probably a raid, maybe more, which will most likely be a good time.
As for jobs I’ve played this week, at the start all Summoner, to get it to 80, afterward I switched to Dancer. Both are really fun and I liked them. I want to check out Red Mage a bit more, and have done some duties with it, but I need more practice with it. I leveled Dark Knight to ~50, but I’m just not really that much into playing tanks. I’ll do some duties here and there, but not much more for now. Same with healer, which I’m leveling a White Mage a bit, for now slowly trying to get it to 50.
I’ve been playing a couple of neat games.
Time Bandit is a really unique mix of genres focused on real time-based interactions. There’s puzzles you solve that take hours and you have to leave machines running and check back later, people you meet at certain times, stores that have different schedules. It’s a dystopian setting where you work in a factory, and there’s this guy you meet early on who’s with a rebellion group that teaches you about communism. It’s really neat, and less of a time commitment than it might sound like, most of my sessions have been like 10 minutes just checking in on stuff, sort of like a very weird animal crossing. It’s pretty cheap and getting a criminally low amount of attention for how cool it is.
The Void Rains Upon Her Heart is a roguelite boss rush shmup. Really approachable for that genre. I got interested in it because the dev got hired by the Revita team (one of my favorite games from last year) to work on the expansion for that, and it definitely has some similarities to that, also kinda reminds me of Undertale combat. It’s got a ton of content and does a great job at pacing the unlocks and stuff.
Last, Pseudoregalia is a 3D movement focused metroidvania. It’s very N64 inspired in style. You’re exploring a big castle, with a lot of platforming and interesting movement abilities. There’s no map, so it definitely requires some patience with that, but it’s a really neat game overall. Seems to allow a lot of sequence breaking. It’s looking to be fairly short as well, which is nice.
I’ve got a brand new intel nuc 12th gen i7, 4070 graphics, 32 gig ram, Samsung 990 hard drive.
Cost me a pretty penny, and a lot of time to put together. Not to mention all the time spent researching parts and agonising over choices. Then the wait times for deliveries and redeliveris of the orders I messed up (had to return ram twice, once because I accidentally ordered the wrong ones, and once became a stock was faulty).
Eventually have everything set up.
So of course I’m using it to play ksp1.
I’ve just finished FF XVI, and while it’s certainly not a perfect game, I really had a fantastic time with it.
Now onto either of Soul Blazer, Parasite Eve or Marvel’s Spider-Man Remastered, I’ve yet to decide which to start with.
Remnant 2 has been a blast. I do wish there was 1 more world in it to make it feel a little more full, but I love every moment of these games.
Its crazy to find a secret area in a secret area, pick up a melee weapon, then discover that the secret secret weapon unlocks a secret area with another hidden area inside it for a super secret ability.
Remnant 2 is so great! What an unexpected surprise treat of a game! It really scratches a lot of my gamer itches at once.
I agree that I wish it had one or two more worlds to explore but there is so much replayability already, it’s easily worth the $50 price of admission. Looking forward the first big patch; hopefully they make respeccing significantly cheaper.
Honestly I wouldn’t mind the traight cap if they would just let us do loadouts and pay a small fee in our inventory to swap them.
It feels stifling to need to run to Wallace to make any build changes in traight layout.
Basically my only complaint though. I want this team to keep making these style games. I’ve always been a big fan of randomized tiles or other forms of procedural generation.
It’s incredible how they manage to still blend some of the best puzzles and lore into this system of world generation.
Discovering Octopath traveller II. Not a big fan for now, It’s beautiful but I’m a bit disappointed by the story. Hope it gets better 🤞
Persona 4 mostly, I really like it although I’m tending to prefer P5 from what I’ve played so far.
Me and my spouse are getting back into Elden Ring. Created a new character and chosen a build that’s enjoyable for both of us, so we sit on a couch, passing the controller back and forth, exploring, doing quests, reading lore and praising the Erdtree. Good Times!
what class have you chosen?
The wretch, of course! Gonna respec into a mad dervish poet, wielding bloodhound’s fang and flames of frenzy once we clear the Academy.