The spongebob game wasnt so bad. It had like a login bonus but it didnt seem to be too bad But once we got into the lego star wars game the f2p bullshit started. And oh god. This game clearly designed for kids had all the f2p bullshit. Login bonuses. Gridnyness. Multiple in game currencies. The daily/weekly ect missions. The unlockables

But god the racing game was even worse. 100000 things to unlock and basically nothing is by default basically. Sooooooooooo absurdly grindy. And most harrowing of all… i swear to god… 5 seperate in game currencies.

I want to reach out and scream to him “games werent always like this maaaaan”

    • UlyssesT [he/him]@hexbear.net
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      3 months ago

      That’s fine. That was a personal taste rant there, entirely subjective.

      It doesn’t help that I found previous Blizzard waifu characters grating… especially what they did with Kerrigan over time.

        • UlyssesT [he/him]@hexbear.net
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          3 months ago

          She was always kind of a cliche, but a fun cliche, in the earlier Starcraft game/expansion. Blizzard really, really, likes its “corrupted waifu” cliches and has pushed that button many times since, especially in World of Warcraft.

          Kerrigan was basically destroyed by waifuication in Starcraft II.

          I could rant for hours about a similar waifuication of Cortana in the Halo series (yes, even when trying to kill Master Chef peppino-run in a horny way that counts as waifuication)

          • LocalOaf [they/them, ze/hir]@hexbear.net
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            3 months ago

            Halo CE original sassy tomboy Cortana is still the best Cortana. Halo 4 Cortana’s characterization and story was good but they awooga’d her too much and then completely shit the bed with the plot after that. Don’t even get me started on The Weapon or the creepy Oedipal subtext of Chief/Cortana/Weapon and Halsey/Keyes’s relationships too

            avgn-horror morshupls

          • UmbraVivi [he/him, she/her]@hexbear.net
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            3 months ago

            Kerrigan was basically destroyed by waifuication in Starcraft II.

            I don’t think that’s the issue with Kerrigan in SC2. SC2 was ruined by Amon and Kerrigan’s character was collateral damage. Honestly, in Wings of Liberty she was more of an archetypal dommy mommy waifu than in Heart of the Swarm onwards where she just became a dull, incoherent mess of a character.

            • UlyssesT [he/him]@hexbear.net
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              3 months ago

              I don’t think that’s the issue with Kerrigan in SC2. SC2 was ruined by Amon and Kerrigan’s character was collateral damage. Honestly, in Wings of Liberty she was more of an archetypal dommy mommy waifu than in Heart of the Swarm onwards where she just became a dull, incoherent mess of a character.

              Subjectively, I hated both post-Brood War portrayals. I-was-saying

              • UmbraVivi [he/him, she/her]@hexbear.net
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                She was really one-dimensional in WoL. Problem was that they tried to give her the same treatment as Sylvanas, where they go “Oh actually she was just evil because she was under the control of the super-mega-satan villain” and try to sell her back to us as a good person, which is more marvel-fication than waifu-fication if you ask me.

                Amon killed the story so hard it’s genuinely depressing. An evil so great that it leaves 0 room for any individual motivations or interesting personal conflict between the other characters, we must leave all our differences (and everything else that might make us interesting) aside to unite against this existence-ending threat. An evil so great that, once again, the only reason anyone might be on his side is fucking mind control. An evil so great that he was actually behind everything bad that happened up until this point, retroactively taking away agency and character depth from characters before his name was ever mentioned.

                No room for conflict between Kerrigan and any of the Protoss or Terrans whose loved ones she killed, after all, we can’t waste time squabbling amongst ourselves while Amon is preparing to kill us all! No room for intrigue between any characters, this is not the time for personal motivations, we all need to follow the exact same goal, doing anything else would be suicide.

                I really hate Amon. Like I said, Kerrigan was collateral damage of Amon blocking any character in the story from having depth.

                • UlyssesT [he/him]@hexbear.net
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                  3 months ago

                  which is more marvel-fication than waifu-fication if you ask me.

                  I consider Marvel-fication to be a form of waifu-fication so I put them under the same category but we could get to an impasse there if we both held firm. wall-talk

                  Amon killed the story so hard it’s genuinely depressing. An evil so great that it leaves 0 room for any individual motivations or interesting personal conflict between the other characters, we must leave all our differences (and everything else that might make us interesting) aside to unite against this existence-ending threat.

                  I admit I checked out of Blizzard slop by that time but it sounds a lot like the bullshit Wish.com-version-of-Lovecraft that World of Warcraft was plagued with for a while, where every character was just a recipient of “corruption” until the knockoff-Cthulu was sort of yeeted away in a single patch, from what I hear.

                  • UmbraVivi [he/him, she/her]@hexbear.net
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                    3 months ago

                    I consider Marvel-fication to be a form of waifu-fication so I put them under the same category but we could get to an impasse there if we both held firm.

                    what is your definition of waifu-fication then?

                    I admit I checked out of Blizzard slop by that time but it sounds a lot like the bullshit Wish.com-version-of-Lovecraft that World of Warcraft was plagued with for a while, where every character was just a recipient of “corruption” until the knockoff-Cthulu was sort of yeeted away in a single patch, from what I hear.

                    yeah pretty much that, villain as a pure plot device

        • UlyssesT [he/him]@hexbear.net
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          3 months ago

          Agreed. But Blizzard was a cultural monolith that was almost impossible to directly criticize, even for storytelling cliches, until a relatively recent tidal shift where all the sex pestery and general assholery in those offices came to light.

    • BelieveRevolt [he/him]@hexbear.net
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      3 months ago

      I guess I have to give them credit for having non-white characters who mostly aren’t teenagers or early 20s, but most of the women still have the same awooga body type (and I definitely remember Mei being called fat for not fitting that mold exactly, just g*mer things).

      • UlyssesT [he/him]@hexbear.net
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        3 months ago

        and I definitely remember Mei being called fat for not fitting that mold exactly

        I’ll believe it, and that’s fucked up. It’s part of that “HIRE GAMERS” brainworms that was that mad that Aloy looked like an actual redheaded human being that lives in a post-apocalyptic society that doesn’t have easy access to Hollywood tier makeup.

        • aaaaaaadjsf [he/him, comrade/them]@hexbear.net
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          3 months ago

          I have a theory that a lot of the capital G gamer hate for the Horizon Zero Dawn game series and Aloy is a subconscious thing given the themes of the game, at least in the first game. Without spoiling anything, masculinity and femininity are some of the main themes present in the first game, often in opposition to each other, and more often than not the “masculine” side is in the wrong. This kind of thing probably annoyed a lot of gamers even if they didn’t pick up on it themselves.

          • UlyssesT [he/him]@hexbear.net
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            3 months ago

            I think so too. Faro was just my-hero with bazinga machines that actually did what they were promised to do, and having billionaires be directly responsible for destroying human civilization and life on the planet may have made them feel uncomfortable with the status quo that was otherwise selling them treats.

            • aaaaaaadjsf [he/him, comrade/them]@hexbear.net
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              Horizon Zero Dawn spoilers.

              Yeah Faro is basically Elon Musk but death robots instead of Tesla cars. So him being the main villain will ruffle techno optimist and gamer feathers. Then there’s the juxtaposition between what Ted Faro and Elisabet Sobeck represent. Faro represents the masculinity of the old ones, to go forward without restrictions, without care, not to show restraint, even with death robots. While Sobeck represents femininity in a sense, caring about earth, nature, eventually creating basically mother earth as an AI in GAIA to restart life on Earth after the apocalypse.

              Then there’s the in game villan Helis, who leads an ultra masculine religious cult and is the personification of them himself, with his appearance and beliefs. A religious cult that was an offshoot of carja patriarchical society. Meanwhile Aloy comes from a matriarchical society in the nora, and is a genetic clone of Dr Sobeck, created by the mother earth AI GAIA to restore the world. So the juxtaposition is obvious.

              That’s not to say the games themes are as simple as masculinity = bad and femininity = good, the matriarchical nora society has plenty of flaws and does a lot wrong, but the game has an interesting way to explore both masculinity and femininity. Which all goes back to the flaws of the old ones and how the robots raising the first generation of humans were programmed, with the mother persona being the nurturer and the farther persona the disciplinarian, and how that understanding has influenced the current socio politics of the game world and the tribes that exist in it.

              Also I haven’t played the second game yet please no spoilers lol

              • UlyssesT [he/him]@hexbear.net
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                3 months ago
                spoiler

                Faro represents the masculinity of the old ones, to go forward without restrictions, without care, not to show restraint, even with death robots. While Sobeck represents femininity in a sense, caring about earth, nature, eventually creating basically mother earth as an AI in GAIA to restart life on Earth after the apocalypse.

                Action for action’s sake and murderous contempt for the feminine, just like the Italian futurists that preceded contemporary fascism, then.

                The writing sounds like it both went over the heads of most blue curtain bazingas and still had enough flavor tones to upset them anyway.

                • aaaaaaadjsf [he/him, comrade/them]@hexbear.net
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                  The writing went over most peoples heads I think. It even went over my head during the mid game, I thought it was really boring and didn’t play it for years. Then I got back into it and suddenly it all made sense and became a lot more interesting after I got through the mid game.

                  spoiler

                  Action for action’s sake and murderous contempt for the feminine, just like the Italian futurists that preceded contemporary fascism, then

                  Also that happens in the game again when Helis orders the genocide of the matriarchical Nora tribe before capturing Aloy, even after capturing Aloy he still wants to carry out the violence and conveniently can’t stop it with the crashing of the focus network

                  • UlyssesT [he/him]@hexbear.net
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                    3 months ago

                    I think I had a similar issue in my own novel trilogy; the feedback I got from test readers ran a baffling range from “What is Megan’s special power? I can’t tell” (she didn’t have one, unless you count running and climbing a fence fast enough to get the job first as a superpower) to “this story is too dark for me (came from an in-law that was particularly enthusiastic about fucking Gambo Thrones which still baffles me)” to “this is a terrible retelling of the Ramayana” from someone that missed the fact that I didn’t like the Ramayana either and part of the latter end of the first book was a direct criticism of that story’s misogyny and Great Man Theory ideology. I liked the Mahabharata a lot more and deliberately used names/themes from it throughout the rest of the trilogy, if that matters.

            • Des [she/her, they/them]@hexbear.net
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              3 months ago

              yeah i can see that the game is basically at it’s core a war against the bourgeois of the past. the ultimate conflict with FALSAC being the end goal (i haven’t finished Forbidden West yet just btw)

              • UlyssesT [he/him]@hexbear.net
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                3 months ago

                I am certain many freeze-gamer felt deeply uncomfortable with the treat-dispensing masters of their world being portrayed not only as world destroyers, but as those that had already destroyed the world and had come back for more.

      • autismdragon [he/him, they/them]@hexbear.netOP
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        3 months ago

        Mei’s my favorite actually.

        Im less put off by body type’s fitting that certain mold than you are really. And the one that does the most to me, Mercy, is my least favorite design lol. And then you got charachter like the body builder one and uh… the tall and lanky one (forgot names) that arent even waifus in the traditional sense.