• Cadeillac@lemmy.world
    link
    fedilink
    English
    arrow-up
    29
    ·
    3 months ago

    I don’t mean to go against the spirit of the thread, but I don’t avoid anything. I only go after what I want. No one is trying to force PSX games on me

  • PlasticExistence@lemmy.world
    link
    fedilink
    English
    arrow-up
    21
    arrow-down
    2
    ·
    edit-2
    3 months ago

    Games with “tank” controls like Tomb Raider or Legacy of Kain Soul Reaver. I find them painful and unenjoyable.

    • Cyyris@infosec.pub
      link
      fedilink
      English
      arrow-up
      15
      ·
      3 months ago

      Yuck, yeah. I remember so much of the tension in the first Resident Evil was fighting with the damn controls. It’s like trying to run away from something in a dream, and your body isn’t doing what you want it to!

    • xkbx@startrek.website
      link
      fedilink
      English
      arrow-up
      5
      ·
      3 months ago

      SR1 was nowhere near as bad as Tomb Raider. The combat was a bit boring and the puzzles were repetitive, but the platforming was significantly more viable than Tomb Raider.

      I mean, I haven’t touched either game in over two decades, and I only briefly played Tomb Raider versus the hundreds of hours I spent in all the Legacy of Kain games, and I frequently watch cutscene “movies” of the LoK titles, but I’m sure that hasn’t created a bias in me whatsoever.

      • PlasticExistence@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        3 months ago

        I want to like LOK:SR, but I can’t get past how much I dislike how it controls.

        I agree that Tomb Raider is worse though.

    • MXX53@programming.dev
      link
      fedilink
      English
      arrow-up
      3
      ·
      3 months ago

      This opinion is unpopular among all but one of my friends, but I actually find tank controls to be fairly intuitive. If I haven’t played one in a while it takes me about 10 minutes to adjust, but after that, it is second nature for me. But I did play a ton of RE as a kid. Maybe that’s why.

      • PlasticExistence@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        3 months ago

        Nothing wrong with knowing what you like. I grew up on arcades and early generation consoles, so my preference skews towards faster paced games with tight controls. Because of that I just don’t enjoy anything that I perceive as slow to control. To be fair though, any games from those early generations that felt slow to control didn’t appeal to me either.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
    link
    fedilink
    English
    arrow-up
    7
    ·
    edit-2
    3 months ago

    Pretty much any licensed TV show or movie property game. Back in those days, only Disney had any sort of quality (all in the visuals of course) and the games still ranged from absolute crap to mid.

    So many early 3D games as you’d find on the PS1 I tend to avoid replaying today simply because they had some jank-ass controls. They were still figuring shit out so layouts were all over the place, how things felt and whatnot was often wonky, etc. I love so many PS1 games I remember when they were new but trying to play them today is just pure hell.

    • 9point6@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      edit-2
      3 months ago

      This is the main category for me, if it’s a ported PC game I’ll play it on PC (quake 2, command & conquer, etc)

  • Fake4000@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    3 months ago

    Games released on the last days of the PlayStation. Games such as RoboCod, Barbie, etc.