After playing World of Warcraft for 15 years, I started becoming increasingly bored and disgruntled with the game. The game being grindy and repetitive is no real surprise, I mean it’s an MMO. But the one thing that was really frustrating was paying monthly for a subscription and a huge chunk of cash for an expansion, but still having extra stuff flashed in my face all the time that was simply not possible to earn in-game. Mount skins, cosmetics, miscellaneous stuff that is only available in the Blizzard store. They also began adding loyalty items that require being subscribed every single month, and doing repetitive, extremely boring stuff on top of the other repetitive boring stuff, so basically double dipping on your grind, which really isn’t fun.

Aside from that, I also played other games that required a heavy amount of grinding too, and each one of them had similarly frustrating elements. Destiny 2, overwatch, Battlefield, Fortnite, Halo, and the list goes on. Each of them has the same issue: fear of missing out. FOMO basically makes it so that if you don’t seize the opportunity to spend real life money, you will never be able to obtain something really cool, because it’s only there for a short time, and then it’s gone, and you are made to feel guilty and bad about it. It’s just kind of depressing playing kind of games and realizing that you are now mentally dependent on financial transactions in order to get the full enjoyment of the game. That to me is a very very awful way to live life, and it really messes with your emotions

So I ditched every game that had any element of an in-game purchase. This is honestly helped my mental health a huge, huge amount. Now, I only play games that either have no microtransactions in them at all, or are completely free and 100% possible to play with no purchase required at all. So games like team fortress, deadlocked, Stardew Valley, and many other indie games that you can purchase and then never have to worry about getting suckered into the microtransaction cycle for

  • EatATaco@lemm.ee
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    2 hours ago

    Just ditch the idea that you need any of those things. You don’t. From a personal gaming perspective, these have been great for me because I get to play all of these games for free because other people are paying for it for me.

    I understand the joy comes from playing the game itself, not the loot.

    This is a life lesson as well. You don’t need any of the flashy shit. Trying to avoid it is a losing battle, better to just understand it.

    • BruceTwarzen@lemm.ee
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      30 minutes ago

      I play a lot of deadlock right now and i think it’s fantastic. But even if it’s like in early alpha, i already miss the base designs, because i assume it’s gonna turn into a tf2/call of duty nightmare, once the looboxes are in.

    • nutsack@lemmy.world
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      1 hour ago

      yeah I never understood the point and unlocking loot boxes that are just having some skin in them. I’ve never once done it. i bought a skin once for fortnite cuz it’s a free game and okay I guess. that was my $1 donation to the publishers

  • Katana314@lemmy.world
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    2 hours ago

    I’m able to keep these games around because I’m pretty good at ignoring FOMO and microtransactions. I don’t need everything. One fun skin that I like when I’ve already enjoyed the game more than I’ve paid? I’ll consider it. But I don’t need everything from events - sometimes they’re just a good reason to play it together with friends at that time, like when the carnival is in town.

    Still, there’s enough games out there that no one really needs to consider those types of baited experiences, especially if you know you’re susceptible.

  • Krakaval@jlai.lu
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    6 hours ago

    If everyone was following your path, micro transactions wouldn’t be there anymore.

  • shneancy@lemmy.world
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    6 hours ago

    i don’t know when or how it happened but once i realised FOMO was being used against players regularly and aggressively i just- stopped caring. Oh a limited time special one week offer especially for me now and never again? Too bad i just launched the game and have no intention of buying your “newbie pack”. Oh my event limited time items? Dang, those look expensive, anyway i’m happy with my normal looking armour and normal looking tools/guns cheers

    & i only ever buy cheap cosmetics. If your game is bad and grindy when i play it without throwing money at the screen then your game is bad and grindy & i will tell all my friends about that experience

    • Squizzy@lemmy.world
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      5 hours ago

      I was just talking about farmville the other day, howbmassive it was. Feel like it was an early example of this

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        4 hours ago

        My 80-year-old mother is stil hooked on Hay Day (2012 Farmville clone). She doesn’t alarm-clock overnight events any more, but that could be because she can’t sleep through the night now. Got a team of other old ladies around the world for contests, and it’s right on the edge of where I think it’s great that she’s got something to keep her engaged versus might need an addiction intervention.

        • DrSteveBrule@mander.xyz
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          49 minutes ago

          I’m not usually one for those types of games but I had a lot of fun with the player economy of Hayday. You don’t even need to do any farming, there were always desperate players selling low and buying high lol

  • Captain Aggravated@sh.itjust.works
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    7 hours ago

    Team Fortress, I’m assuming you mean TF2, was one of the very first games to have microtransactions. They aren’t required for play but they’re definitely there.

  • Nexy@lemmy.sdf.org
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    10 hours ago

    I started playing only arcade games for some months now and I’m so happy, this games are just gameplay and nothing more!

  • Fox@lemmy.blahaj.zone
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    9 hours ago

    If you want to scratch a similar itch, and have not already, try Guild Wars 2.

    It does have microtransactions, but only because they have no subscription fee and they are mostly cosmetic with a few rare exceptions.

    It also has no FOMO except cosmetics from certain festivals, which you can also buy in the next year.

    It is still the best MMO on the market IMHO, because it values your time and money compared to other games in the genre.

    • finitebanjo@lemmy.world
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      9 hours ago

      You know I’m a true RS fan when I say stuff like “Jagex is a shit company run by morons.”

  • ColeSloth@discuss.tchncs.de
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    11 hours ago

    I dropped them all like 8 years ago. Not even the microtransaction parts for me since I never played any pay to win games and not big on caring about skins or hats. It was that any game time I had, felt like I had to play league of Legends, or I’d fall behind.

    So I dropped it and have happily gone back to pretty much exclusively single player games. It’s nice.

    • DeadUncle@lemmy.world
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      6 hours ago

      Yeah, same for me. I like Apex. It is an Insanely fun game. But I’m the kind of guy who plays something for a bit and then something else before I may or may not come back. Apex being live service makes it that I don’t want to come back because many of the things I know about the game are no longer true. So I’m not installing it again

      • ColeSloth@discuss.tchncs.de
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        4 hours ago

        Yep. You take a month off from league of legends and all of a sudden 50 things have changed/rebalanced and there’s 2 new heroes to figure out.

        So nice going back to gaming on my own terms. I’m replaying ffvii right now with 7th heaven mods. Been over 25 years since I played it last, and it’s still awesome, mostly.

  • dubyakay@lemmy.ca
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    11 hours ago

    When I did this quitting thing from MMOs and FOMO inducing gachas that you describe, I suddenly

    • got a non-dead-end job
    • got a girlfriend
    • got a promotion
    • travelled around Europe
    • girlfriend died
    • travelled around Europe some more
    • got another girlfriend
    • ended up in Canada
    • got married
    • got kids
    • stuck in dead-end job again without promotion for the past five years

    I still think it was worth it to quit though. My mind just gets stimuli from the seemingly simplest things, like looking at a beautiful tree on the roadside, brutalist architecture, interesting conversations that I focus on instead of my mind wandering onto the next mount or raid boss I will have to tackle.

    And when it comes to gaming, if I want to satisfy my itch for twitch and a bit of adrenaline, roguelites scratch it the best, without the long term commitment to playing them for days or even hours.

    But what works best to keep sanity is exercise, and with riding a road bike at least twice a day I can combine elevated heart rate with zoning out and Zen for stress relief really well. It’s simply meditative.

    I think of the twelve years I’ve spent playing MMOs fondly, lots of memories were made. But I would never do it again. And it has nothing to do with self-control, and willpower to not start it again, although quitting cold turkey definitely required both. But it had everything to do with the realization that it’s a trap that’s a poor substitute for real life, even if real life has dealt you shitty cards.

    I can spot the hazy, reality-disconnected look of addicts from a mile away. The self-deluding statements when the topic somehow gets brought up. And I can do nothing but feel a bit sad for them, and hope that somewhere, someone manages to gently nudge them on a path that helps them escape from this trap.

    • Valmond@lemmy.world
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      6 hours ago

      Wtf, is this some (copy) pasta?

      If it isn’t it should be our Lemmy pasta with sauce IMO!

  • WhyFlip@lemmy.world
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    11 hours ago

    No shit. Micro transactions have completely turned me off from gaming completely, starting with TF2.

    • Eugene V. Debs' Ghost@lemmy.dbzer0.com
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      6 hours ago

      “Valve is the savior of gaming” as they invented micro transactions and neglect as many IPs as EA and Ubisoft do, but its okay since they have so many fun sales to tie to your account.

      Valve is cool some of the time, TF2 is my most played game, but the moment GabeN keels over, is the moment a lot of people are going to notice that “owning” all your games on a digital storefront was a bad idea, like when Playstation and Microsoft remove games people bought with their hard earned money.

  • SorteKanin@feddit.dk
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    14 hours ago

    May I recommend taking it a step further and going for games that have no cycle in them at all? That is, finite games that you can play and actually finish, for good. That’s what I’ve been looking for a lot lately.

    Some recommendations:

    • The Talos Principle (puzzles with a story)
    • Outer Wilds (best to go in blind, read absolutely nothing about it, not even the steam description)
    • CrossCode (fast paced fun combat and a cool story and characters. Somewhat grindy but still finite)
    • Beacon Pines (short and sweet visual novel)
    • Chants of Sennaar (language translation game, surprisingly fun and satisfying)
    • carbonari_sandwich@lemm.ee
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      12 hours ago

      Chants of Sennaar is absolutely one of my favorite games. It’s one of the few games I’ve played where the mechanics of the game and the themes of the game were in perfect harmony.

      • SorteKanin@feddit.dk
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        5 hours ago

        Well… Without spoiling anything I would say, you are a member of an alien species on another planet. You are also an aspiring astronaut about to take your first journey into space. Let’s just say your journey is quite remarkable.

      • String@lemmy.world
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        8 hours ago

        I’m not them but…

        Outer Wilds is a gem of a 3D first-person indie game. Other games might have you find required items so you can progress (like Pokemon or Zelda games), but in this game it’s all about the knowledge you learn while playing (like Tunic). You explore, learn, and puzzle solve. By looking up anything about the game, or by looking up a solution to a puzzle, you essentially lock yourself out of experiencing that piece of content. It’s all about the journey.

        It’s a game you can only really play once, but it is so worth it. It’s my favorite video game and I wish I could forget everything about it so I can play it again for the first time.

  • y0kai@lemmy.dbzer0.com
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    19 hours ago

    Maybe its the 'tism but I never gave a shit about most microtransactiony things unless they have a “pay-to-win” element. That’s why I gave up on GTA online.

    But if its just like “exclusive skins”, I could give a shit. My default skinned character can still win against a guy in a bear-suit with a golden AK and that’s really all I need. I have no particular FOMO of not winning the fashion part of the game.

    I do wish games I could turn off their constant begging for my money though.

    • RonnieB@lemmy.world
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      18 hours ago

      My problem with “its just cosmetic” is that it turns the entire main screen into ad space, along with loading screens and wherever else they can jam it in. I don’t play game to be advertised to.

      Of course I can choose not to buy in, but if it didn’t have a psychological effect they wouldn’t be doing it.

      • 𝔼𝕩𝕦𝕤𝕚𝕒@lemmy.world
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        16 hours ago

        An argument I heard, and adopted is that it’s never “just” cosmetic. Your enjoyment of the game is impacted by how you perceive your avatar. This is why fortnite skins sell so well to new players. It’s not just cosmetic to drop $20 on Cuddle Team Leader. It makes a user feel silly and increases enjoyment running around as an obvious pink mascot costume. It prolongs how long you play both by increased enjoyment, and sunk cost fallacy. In any game with cosmetics, purchases drive playtime.

        • hoshikarakitaridia@lemmy.world
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          15 hours ago

          Yeah I had to realize that as well at some point.

          Used to play games and I was so focused on gameplay, I always thought “why even have a lot of art in there”. But then you realize if the art sucks, you wouldn’t even be giving it a chance.

          And this extends to skins and stuff. If it’s “just cosmetics”, that still means there is some art that is now hidden unless you throw money at your screen. And depending on how much it is, the game might be way too boring without it. So you’re still buying bits of a game after the fact. And voila, we’re back to the reasons why DLCs suck.

    • conciselyverbose@sh.itjust.works
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      18 hours ago

      You used to unlock cool stuff by playing the game.

      They removed that whole loop of discovering cool stuff by doing cool things and replaced it with cash grubbing.

      • aphonefriend@lemmy.dbzer0.com
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        10 hours ago

        Played Terraria recently and this concept you speak of shined in it. Almost forgot how fun discovering new things as you play the actual game was.

      • Nighed@feddit.uk
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        6 hours ago

        Wow still has a lot of achievement/reputation(grind) related cosmetics.

        But yeh, it’s a shame that when you see a cool/unique looking mout etc that you now assume it’s paid by default.

    • Buttflapper@lemmy.worldOP
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      18 hours ago

      My default skinned character can still win against a guy in a bear-suit with a golden AK and that’s really all I need. I have no particular FOMO of not winning the fashion part of the game.

      Sure, until Activision starts using its new patented pay to win technology

      Twitter user strahfe recently shared a patent by Activision that suggests buying cosmetic items could increase your chances of being placed in games against less-experienced players. The patent reads: “The microtransaction engine may match a more expert/marquee player with a junior player to encourage the junior player to make game-related purchases of items possessed/used by the marquee player”

      I’m not heavy into conspiracies, but I’m suspicious enough to not give Activision the benefit of the doubt and bet that they’ve done this in secret if they have a patent for it. But really… if we’re even thinking about these kinds of things, the game is a lost cause.

    • ihatetheworld@lemmy.ml
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      19 hours ago

      It is always such a satisfying feeling to loot the $999 weapon skin off your enemy dead body.

      Thank you for spending on my behalf and letting me play this game as a f2p and for letting me use your rare skin.

      I avoid any games that have p2w mtx but I can tolerate it somewhat if it is a PvE only or ‘single player’ like in Genshin-like games.

      I dislike the practice of having mtx of any kind in pay to play games so I tend to avoid those too.

    • PunchingWood@lemmy.world
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      18 hours ago

      Even a bunch of competitive games it hasn’t bothered me that much unless it’s like a real big difference.

      I actually enjoy taking the shitter on people that paid to be “good”, then get their asses handed to them to someone who clearly never spent a dime.

  • rimjob_rainer@discuss.tchncs.de
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    14 hours ago

    Welcome to capitalism. Big gaming companies do not care about games anymore, they care about how to maximise profits. Their games are manipulative and developed together with psychologists solely to get your hard earned money at any opportunity. They got so good at it, that they are able to release pieces of software which are looking like games but actually are milking machines and no games at all.

    You just have to take a step back and you will be able to easily differentiate between products of corporate greed and games.

    Games once were supposed to be entertaining and even art. And there are still some, mostly indies.

    • WhatYouNeed@lemmy.world
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      5 hours ago

      We’ll take cash, we’ll take checks,

      We’ll take credit cards, we’ll take jewelry,

      We’ll take your momma’s dentures if they got gold in them!

  • TommySoda@lemmy.world
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    19 hours ago

    I cannot tell you how much better my mental health has been since I stopped playing Apex Legends, Overwatch, and Rocket League. I never had anything against the gameplay of these games but the microtransactions and battle passes were just straight up toxic. After a couple weeks you simply don’t give a shit anymore and it’s amazing. I see my roommate playing these games until 3 AM every day because he has to do his daily challenges for 4 different games. He’ll be so pissed off that he can barely speak as he powers through game after game to get them done so he can go to bed. And in hindsight, that’s probably what I used to look like back when I played those games.

    • Buttflapper@lemmy.worldOP
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      18 hours ago

      Apex Legends … the microtransactions and battle passes were just straight up toxic

      My friend bought Battlepass for Apex once because it had a pretty decent skin in it. Then, he was straight up *PISSED * when next season they had the most ridiculous, incredible looking skin ever. He felt like he had to purchase it again that season, and was bitter he spent money the previous season for something so mediocre. That kind of thought process is just awful. These games lure you right into it.

      • Prox@lemmy.world
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        14 hours ago

        Apex battle passes have always given you enough credit to buy the next season’s pass. I’ve been playing since launch, I’ve completed all battle passes save for maybe 4, and I’ve spent a total of $10 on the game.

        • TommySoda@lemmy.world
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          9 hours ago

          Until they start charging only money for the battle passes. I never even used 80% of the skins I got on the battle passes anyway. I just wanted them so I didn’t not have them. As someone that has over 2,000 hours in Apex, I’m so glad I jumped ship. The grass was very green on the other side.