• Sordid@beehaw.org
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      11 months ago

      Hyping up old features as if they’re groundbreaking is a proud Bethesda tradition. I still remember laughing at their pre-release hype around the Radiant quest randomizer in Skyrim, which is virtually identical to the quest randomizer that Daggerfall had been built around fifteen years prior.

    • Mothra@mander.xyz
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      11 months ago

      I guess you are right. But a Bethesda fan might be looking for these features. So it’s not meant to sell novelty, but familiarity instead.

      The novelty is in the space setting already.

      • Aesthesiaphilia@kbin.social
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        11 months ago

        Exactly. I’ve been playing Bethesda games for ages, news like this makes me happy they’re keeping the stuff that works.

      • EremesZorn@beehaw.org
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        11 months ago

        When I buy a Bethesda game, I know what I’m getting into. People bitch, but like you said, it’s the familiarity I’m going for.
        And you know the modding scene is going to be good in a year or so.

        • Mothra@mander.xyz
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          11 months ago

          Totally.

          Ultimately I don’t understand all the bickering. I don’t like Subway or McDonald’s, but I also don’t rant that they are no good because they don’t have lasagna on the menu.

    • Annoyed_🦀 🏅@monyet.cc
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      11 months ago

      Fallout series doesn’t have jail though, every conflict is solve with fight to the death, so this indicate it’s more like ES than FO.