• The dogspaw
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      2 years ago

      Man we don’t even get dlc anymore in the past you would get an expansion pack and it would only be like 75 hours of additional content then it became dlc and that was still like the ballad of gay tony undead nightmare now its micro transactions and its a car that was part of the base game that they removed so you can pay for it again

      • MrScottyTay@sh.itjust.works
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        2 years ago

        GTA IV DLC was soo good. I was hyped for what theyd do with some smaller stories within GTA V but they never came :(

        • zaphod@feddit.de
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          2 years ago

          Afaik they cancelled the expansions for GTA V because they fucked up the launch of GTA Online and needed to fix that instead.

          • Default_Defect
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            2 years ago

            Pretty sure they saw the truckloads of cast piling in and realized they could just scrap the expacs and sprinkle its pieces into Online as paid content.

        • The dogspaw
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          2 years ago

          Im worried about gta 6 the main story is supposed to be much shorter than gta 5 and there apparently going to be combining the main story dlc with gta online

          • WarmSoda@lemm.ee
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            2 years ago

            It’s not the same Rockstar that was making GTA 1-4 anyways. That ship sailed a long time ago.

            • Sigh_Bafanada@lemmy.world
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              2 years ago

              Let’s be realistic though, modern Rockstar still made RDR2, which was full of heart. Not saying for sure that GTA6 won’t be a cash grab, but modern Rockstar still very much has it in them to make a great game

            • The dogspaw
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              2 years ago

              As someone who started playing gta 3 and up rdr bully the warriors its hard to let go of old Rockstar that actually cared about there games

    • Faulty@lemm.ee
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      2 years ago

      All those hit pieces that were coming out as BG3 was launching were so transparent. “Shit one company is actually putting in effort, make it seem bad somehow”

  • AlexWIWA@lemmy.ml
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    2 years ago

    I miss expansions. The command & conquer expansions were always better than the base game by far.

    Last true expansion I remember is Blood and Wine from 2016.

  • Dojan@lemmy.world
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    2 years ago

    Don’t you know? This kind of quality is impossible for poor little AAA studios to keep up! We really should just settle for tech demos. :(

  • scubbo@lemmy.ml
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    2 years ago

    My unpopular opinion is that DLC is not, in and of itself, bad. If you don’t want it, don’t buy it! If you do want it - great, no problem! In a world without DLC, you either have to buy the whole game, or not. If you tried it and didn’t like it, you have wasted the whole price of the game. Whereas in a DLC system, you’ve spent the price of the base game, but that’s effectively just a fraction of the total game price. You risked less.

    What is a problem - and what I think most people who think they’re mad about DLC are actually mad about - is charging a price that isn’t commensurate with the amount of content you get. If a full game is “worth” $60, and it’s split up into a $20 base game and 4 $10 DLCs - great, everyone is (or, should be!) happy. But if the publisher charges $60 for $20-worth of base game and then charges for DLC on top, you should be pissed - but you should still be pissed about that mispricing even if the DLC didn’t exist. Yes, DLC is the reason why that pricing strategy is adopted - but that doesn’t mean that DLC itself is inherently bad. There are possible implementations that are not flawed.

    • shrugal@lemm.ee
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      2 years ago

      I think it makes no sense for a publisher to split up a game and get less money upfront, unless they want you to pay more for all the pieces than one complete game would have cost you. Therefore DLCs are almost always bad for consumers. The only exception are full scale expansions, because they are basically full games themselves. If they want to let people get a taste before buying then they should offer a free demo, or full refund within a certain time window.

      • Demuniac@lemmy.world
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        2 years ago

        Cosmetics are good examples as well, as a way to express thanks if you feel you’ve gotten your money’s worth. It’s just that it’s not even about that anymore. For the rest I agree 100%

        • shrugal@lemm.ee
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          2 years ago

          This also means that you can’t get them without spending an absurd amount of money for what you’re getting, so it’s just as bad imo. If you wanna say thanks to the devs then send them some money directly, or spread the word about how great their game is.

    • regalia@literature.cafe
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      2 years ago

      DLC isn’t modular like that, you aren’t buying a fraction of the product and then completing the full thing with DLC. You’re still buying the base full priced game, and then DLC is typically additional content expanded upon that.

      • scubbo@lemmy.ml
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        2 years ago

        OK - still, though, if every component (base game or DLC) that you buy is worth the money you pay for it, then what’s the problem?

      • bleistift2@feddit.de
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        2 years ago

        Your generalization doesn’t hold. Take Cities: Skylines (a city building game; compare it to Sim City) as an example. The base game cost €30 at launch [1]. It’s a (kinda [2]) functional base game, however, it’s somewhat flat.

        If you’re interested in more challenge building industries (instead of just zoning industrial zones and that’s it), you buy the industries DLC (currently €15) where you need to juggle supply chains. If you’re bored by just plopping down some parks to make people happy, you buy the Parklife DLC (also €15), which allows you to be more creative in providing recreation opportunities. If you’re an old Transport Tycoon player and want to create the perfect public transport network, buy the Mass Transit DLC (€13).

        The base game is fully functional without all these DLCs, and each one focuses on an aspect of the game into which some players might want to dig deeper, but not others.

        [1] According to https://steampricehistory.com/app/255710 [2] I say “kinda” because it does have flaws. However, these aren’t fixed in DLCs, so my point still stands.

    • Shush@reddthat.com
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      2 years ago

      Most AAA base games cost ~60 dollars for the base game and the DLCs add on top of that.

      I’m not gonna be mad about the price, a game is cheap in terms of hours entertained compared to a good movie which costs about 10 dollars for about 2 hours of entertainment.

      The issue is not the price. The DLCs is also not inherently bad, like you said. For instance, Borderlands 2 is known for having an excellent base game and an exceptional bunch of DLCs, one which became so loved and popular that it became its own spin off game (Tiny Tina’s Wonderlands).

      The issue is that companies use DLCs as an excuse to charge money for small amounts of content. They make smaller games, still charge full price, then make DLCs that are relatively small and charge a lot for them.

      Using the above example, Tiny Tina’s Wonderlands have DLCs that cost 10 dollars and feature a single dungeon (that takes ~20 minutes to complete) with a boss that was an enemy in the base game which got enlarged slightly and given more damage and HP. The community understandably was pissed - but they kept buying every single DLC they pumped out, which reinforced the behavior.

      • scubbo@lemmy.ml
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        2 years ago

        They make smaller games, still charge full prices, then make DLCs that are relatively small and chare a lot for them.

        So you agree with me, then, that the problem is publishers charging a disproportionate price for the amount of content being purchased?

        • Shush@reddthat.com
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          2 years ago

          Absolutely.

          I also agreed that DLCs are not the problem, it’s how they’re used to pump more money from people who are passionate about their games.

  • AbsolutelyNotCats@lemdro.id
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    2 years ago

    That’s why i don’t game anymore, well that and because I keep getting fucked by young people in multiplayer games

    • GreenMario@lemm.ee
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      2 years ago

      Single player and coop in where it’s at.

      PvP games ain’t fun if the majority of the base doesn’t have work to go to.

      • AbsolutelyNotCats@lemdro.id
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        2 years ago

        Only single player game i enjoyed in the last 10 years was the Witcher 3, i couldn’t even finish GTA V lol.

        I have always been a multiplayer gamer myself, but the state of most games right now (since few years ago) is absolutely disgusting, they’re just made for you to spend points on mtx thanks to skill based matchmaking and other crap, it’s really undercover pay2win unless you are bottom/top 1%.

        I’m just glad i enjoyed every game i could as a child and enjoyed the competitive scene of many FPS when it wasn’t undercover pay2win.

        Now it’s time for 16yo guys on adderall to win and earn millions on twitch

    • leave_it_blank@lemmy.world
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      2 years ago

      Oh, I still game, but mostly older games and GotY editions. And Indies.

      AAA titles are dead for me, I want to buy a full game, with no in-game store, no 10ish DLCs available, no always on fuckery etc.

      And if there are 1 or 2 huge expansions (like in Witcher 3) I have no problem with that. I bought expansions in the past, that’s fine.

      • Huschke@programming.dev
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        2 years ago

        I used to be fine with all the shit practices you mentioned since I just wanted to play the games, but then I played Baldurs Gate 3 and remembered how gaming used to be.

        I don’t think I’ll continue to buy DLC-ridden, half-finished and sometimes even outright broken games. Looking at you Diablo 4…

        In that sense the publishers were rightfully afraid of the game. I guess it reminded a lot of us what we lost over the years.

        • stonedemoman@lemmy.world
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          2 years ago

          Turns out that a creative director that unapologetically makes exactly the game that they wanted to make is a winning formula.

    • bleistift2@feddit.de
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      2 years ago

      Indie is the way to go. The number of times I’ve been disappointed with “AAA” games is ludicrous.

      • DashboTreeFrog@lemmy.world
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        2 years ago

        Yes, been loving BG3 but my best experiences with games in recent years have all been indie, from Outer Wilds that made me completely rethink what a game experience is meant to be, to Vampire Survivors that tickled all the right parts of my brain into making me spend hours watching pixels flash on screen in the most mind-numbingly addictive way. Indie devs really seem to be carrying forward the soul of gaming that larger gaming companies have lost, the exceptions being so rare that Baldur’s Gate 3 is getting lauded for basically meeting what would have been normal expectations for a AA title in the early 2000’s

      • Holzkohlen@feddit.de
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        2 years ago

        You just have to be VERY careful with buying them day 1. I mostly just wait for a “complete edition” or “goty edition” or smth and THEN wait til that is cheap.

        • microphone900@lemmy.ml
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          2 years ago

          This is exactly the way to do it. Well, it’s exactly the way I do it. Yeah I have to wait a little bit but I’d rather have the full experience available, and a discount is a nice bonus, when I start a game than buy it piecemeal.

  • HRDS_654@lemmy.world
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    2 years ago

    You get the body free, but pay to spin a wheel to get the other parts. Also, there is a chance of getting copies of parts you already have.

    • NBJack@reddthat.com
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      2 years ago

      Maaannnn… I got another steering wheel. Anyone willing to trade for an ignition system? I’ll settle for two NPCs who will get out and push!

    • schema@lemmy.world
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      2 years ago

      Nowadays you have to subscribe to the car battlepass. Then you have drive the car for 100miles each to unlock all the rewards for 100 levels.

      It’s the same reward everyone else who subscribed is getting, so I hope you don’t mind your car looking like everyone else’s.

      Oh, and all the rewards will be just bodies and paint. The wheels still cost extra.

  • wrath-sedan@kbin.social
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    2 years ago

    Slaps the hood of Baldur’s Gate 3 this bad boy can fit so many wildly exceeded expectations for a complete AAA-title at launch in 2023

    • Sibbo@sopuli.xyz
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      2 years ago

      Wasn’t it also early access? At least some part of it? Or am I remembering the wrong game.

      • Neato@kbin.social
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        2 years ago

        I’m confused why people are upset at early access. It can be done badly to sell a game that isn’t finished for full price.

        But Larian has always done early access this way: first act for testing. And it works great.

      • Kuro@lemm.ee
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        2 years ago

        The first of three acts was in early access for nearly 3 years

      • bouh@lemmy.world
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        2 years ago

        It was early access for like 3 years. Which allowed them to release a fully finished game, or the closest we had from that state since no one remembers when actually.

  • Arkarian@lemmy.zip
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    2 years ago

    I remember the launch of mass effect 3 in 2012, when EA and Bioware removed all the prothean companion content (very relevant to the story) from the base game and sold it as 10€ day 1 DLC. They even boasted about “releasing a game for 80€” back then IIRC.

      • blackluster117@possumpat.io
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        2 years ago

        I remember the first time playing Mass Effect 3 in the Legendary Edition and experiencing the story with Javik along with the Leviathan quest line. I’d missed out on a lot of depth and emotional context to the story due to being a broke high schooler when it originally launched.

  • Nariom@lemmy.world
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    2 years ago

    To each their preferences, if people want to play “AAA” games or w/e that’s their choices. If you’re sick of the way they sell though I suggest trying something else, there are plenty of very good games out there that don’t shamelessly take their customers for piggy banks.

    • Modern_medicine_isnt@lemmy.world
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      2 years ago

      I think most of us are sick of others buying shit AAA games and then complaining about the expense of DLC and the bugs and what not. So I would modify what you said to be if you want to, go ahead, but stop complaining about the shit you should have expected.

  • InputZero@lemmy.ml
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    2 years ago

    This is why I am hesitant to get excited for any new games. I’ve been waiting for Payday 3 for a long time and I was excited but I’m concerned that the base game will be lacking and DLC will be almost necessary. I mean they’re already selling three DLX packs and the games not even out. Yeah DLX kept Overkill alive while everyone was sueing everyone else over the IP rights of Payday 2, but now that it’s settled and we’re getting a third game, I don’t expect anything else.