ryujin470@fedia.io to No Stupid Questions@lemmy.world · 15 hours agoIt's possible to have a procedural Gaussian noise texture using shaders?message-squaremessage-square3fedilinkarrow-up115arrow-down10file-text
arrow-up115arrow-down1message-squareIt's possible to have a procedural Gaussian noise texture using shaders?ryujin470@fedia.io to No Stupid Questions@lemmy.world · 15 hours agomessage-square3fedilinkfile-text
minus-squareryujin470@fedia.ioOPlinkfedilinkarrow-up2·15 hours agoI asked this because I don’t think that everything is possible with programmable shaders in computer graphics
I asked this because I don’t think that everything is possible with programmable shaders in computer graphics