Oh, good Lord, now I’m embarrassed. 😂 I keep wanting to write a prequel for the Beetmonger’s Journal where I’m not forced up against a deadline. The first half of it is pretty good and polished. The second half was rushed by the contest I was entering. So, if you play the first half and like it, stop there! 😂But the concept was weird and solid - imagining there was an ancient secret society of beetmongers (like freemasons) what would they be like? I also had fun playing with the traditional perspective of IF games, and instead of 2nd-person, I made it in 3rd person (with a present narrator) and 1st person (wrtiting in a diary).
I also love the Gostak - and I was one of the playtesters for that one before its release, back in ancient times!
Nowadays, my time is taken up by board & card games - I’ve designed a couple, illustrated a couple. I’m also a part-time magician which takes care of most of the creative stuff, and magicianing actually turned into a positive cashflow hobby-side-hustle. (Thus, my moniker.)
Oh, good Lord, now I’m embarrassed. 😂 I keep wanting to write a prequel for the Beetmonger’s Journal where I’m not forced up against a deadline. The first half of it is pretty good and polished. The second half was rushed by the contest I was entering. So, if you play the first half and like it, stop there! 😂But the concept was weird and solid - imagining there was an ancient secret society of beetmongers (like freemasons) what would they be like? I also had fun playing with the traditional perspective of IF games, and instead of 2nd-person, I made it in 3rd person (with a present narrator) and 1st person (wrtiting in a diary).
I also love the Gostak - and I was one of the playtesters for that one before its release, back in ancient times!
Nowadays, my time is taken up by board & card games - I’ve designed a couple, illustrated a couple. I’m also a part-time magician which takes care of most of the creative stuff, and magicianing actually turned into a positive cashflow hobby-side-hustle. (Thus, my moniker.)