• cavemeat@beehaw.org
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    1 year ago

    Interesting, but I worry that blizzard is gonna blizzard and slowly destroy it with monetization, and then never learn their lesson as people buy their games again and again.

    • Exaggeration207@beehaw.org
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      1 year ago

      I, uh… sort of feel like that’s already happened? It’s bloated with microtransactions, including horse armor, and people are still buying the hell out of it. Every season going forward is going to have a battle pass and 70% of the season rewards are locked behind a paywall. That’s a new battle pass, and a new microtransaction, every season. It’s designed to be predatory as possible from day one, and I don’t want to go anywhere near it.

      • CraigeryTheKid@beehaw.org
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        1 year ago

        I promise I don’t desire to be a corporate apologist, but that “predatory” seems a bit extreme when it’s ALL cosmetic stuff. Totally optional, and NONE of the game content is behind those transactions.

        The company isn’t an angel by any means, but this game is pretty darn good.

        • ApathyMoose@beehaw.org
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          1 year ago

          ^^This. Like i get it, but cmon. Its not like the crazy debacle that was the RMT store when D3 launched. Its all cosmetic and NO real items of any value. Just looks. Let the people who wanna buy cosmetics do it, its just more money for blizzard to hopefully put in to the game.

          The game itself is great. and fun.

          • Biberkopf@feddit.de
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            1 year ago

            It’s a bit „old man yells at cloud.jpg“, but I don’t like that we as the target audience have accepted MT in full price titles like we did. I remember a time where a fancy cosmetic was rewarded in game for some feat and not outright bought. I remember when your initial purchase got you the whole nine yards.

            And I feel that „its only cosmetics“ misses the point - looking cool IS a major part of fun gameplay for (some/many/most) people.

            But yeah, that train has sailed a long time ago. I know…

            • Tetreo@sopuli.xyz
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              1 year ago

              It seems like D4 has both, there are many cosmetic items and flairs that are only achievable through somewhat impressive gameplay feats like cosmetic pvp rewards and item drops (like a cool horse variant I got as a loot drop, unable to be purchased)

              I’m not knowledgeable about this but I’ve heard people mention that there are indeed more rare/difficult items to achieve through gameplay that I’d rather not spoil myself on and enjoy learning about more organically so It’s difficult to cite but it does exist.

            • ApathyMoose@beehaw.org
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              1 year ago

              Yes and No. Im with you that i wisht here wasnt a MT store in full price games, But yea that ship has sailed and is not going to stop anytime soon.

              What we hope for, and so far D4 is, is that its all just cosmetics. Just extra stuff to make you look different. Not a huge deal. Personally i got the edition with the Battlepass because i like Battlepasses, it gives me more to do in the game and extra little tasks to enjoy focusing on. Its not for everyone, and luckily its completely optional.

              The “Argument” i have for people is the discussion of whether the appearances would exist or not if there was no MT store. If they had 0 plan for a MT store, would they have bothered to make all those appearances? therefor its not something your $70 would have given you when you bought the game. I think most of those were made to put in the MT store Specifically, its not something they ripped from the base game and paywalled.

            • Exaggeration207@beehaw.org
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              1 year ago

              Yeah, I know my disgust with MTs is partially due to the fact that my first console was the Commodore 64, and back in my day we dang new fangled vidja games gul dangit

              But I seriously think that any time the game developers spent creating paid cosmetics and the battle pass system is time they could have spent on literally anything else to improve the base game. Other titles, like Square Enix’s Avengers game, definitely suffered because the company made monetization a higher priority than ensuring quality in the initial product at launch. I don’t want future titles to be cash shops that happen to have a game attached to them, but the AAA studios all seem to be going in that direction.