Steam Deck (curr. US$626.98 on Amazon)
Hmm… Doesn’t give me confidence in their journalistic integrity.
Figure I should give context here. The Steam Deck isn’t available on Amazon. The link they give (which is covered in their affiliate nonsense, of course) is to one of those third party resellers.
Morality of those resellers aside, probably not what the article should be linking to as where to buy one.
Morality of those resellers aside, probably not what the article should be linking to as where to buy one.
They probably have a deal with Amazon where they get a cut if you buy it through a link from their site.
That’s their point about journalistic integrity
I’m agreeing with them and saying why this usually happens.
That’s the “affiliate nonsense” that parent poster was referring to.
Silly article. I’m sure you could find a lot more than 3 linux distros that perform similarly.
That’s because besides different packaging, these linux distros are all running pretty much the same software. There’s likely less than 1% difference between the lot.
I’m sure you could find a lot more than 3 linux distros that perform similarly.
That’s obvious, I assume that they tested what they use.
While I love good news for Linux gaming, this article is IMO a litre too positive. In the last part, notebookcheck picks the games that Linux distros were best in and presents a biased picture.
But the general message is positive: When games run under Linux, the performance is probably equal or better than with Windows. (And Windows has compatibility problems too).
Yap, ProtonDB give us a good picture, mostly games still have minor issues. But, I like this kind of thing because show potential. If gamedev do they homework, the Linux experience could be better performance.
You are right, these experiments really show that Linux is suitable for gaming, just some games aren’t running on Linux.
Exactly. The message should be: similar performance to Windows, give or take about 10% depending on the game.
So if you’re already interested in switching to Linux, SP gaming won’t be much of a concern.
I didn’t see anyone pointing out explicitly that this was not in native Linux games, but in Windows-native games running Proton.
When I read the headline, I thought that of course Linux will outperform Windows on native apps. It’s more surprising that Linux outperforms while running the overhead of a compatibility layer.
I guess none of the tests included game compatibility 😆
I joke, I love seeing linux getting these Ws over windows and things like this really do help people consider Linux as a choice
i mean, the compatibility is true though. i would love to switch to Linux on my gaming machine, but i don’t wanna jump through the hoops.
What hoops? Unless the game has rootkit like Antichrist they work pretty great already. Checkout protondb to see the compatibility of steam games.
It’s more complicated than that, for instance i use software that processes telemetry data from my racing simulators that control my tactile transducers. there’s a million situations just like that if you do anything more than basic games on a basic screen.
What about surround for triple monitors? There’s just so many little things that become a pain in the ass the moment you switch to Linux when it comes to gaming outside of the most basic, straight forward instances.
You are right, many oddly specific gaming things like this are not that well supported, but the strength of Linux and open source is that everyone has the power to change it. The software that people have already developed to interface with proprietary hardware is great, I have a Corsair mouse and thought I would never have support for macros on it on Linux, but someone has already developed software that does a way better job than corsairs official software. It can do all of the same operations and doesn’t hang or crash regularly. I’m sure a few of your issues have already been solved by someone. The brilliant thing is, Linux ultimately allows much more control over the software and hardware it is interfaced to. So something like the transducers you mention would probably be easier to do than it is on windows, but someone has to actually do it. Maybe the sim-racing community is just waiting for you to come along? ;)
i don’t need a lesson on the value of open source, it’s perfect on paper, but in practice is often trumped by proprietary.
i run Linux for my development needs, i stick to Windows for gaming, know your tools and when to use them
and that software isn’t available for Linux? Sucks to be vendor locked in here. (Also moving the goal post)
What about triple monitors? Plug and play and you are golden?
I’m not vendor locked, and it doesn’t suck, the team that makes that software are great guys doing awesome work and deserve the money they get
idk what you mean by plug n play regarding the triples. i don’t know if you’ve ever had a triple setup, but it requires software to treat them as a single display and adjust for angles etc for a proper 48:9 fov
Proton ftw
DXVK life
VKD3D boys