Dasnap@lemmy.world to Gaming@beehaw.org · 1 year agoStarfield locked to 30fps on console, Bethesda confirmswww.eurogamer.netexternal-linkmessage-square57fedilinkarrow-up160arrow-down10cross-posted to: xbox@lemmy.worldstarfield@lemmy.zipgaming@lemmy.ml
arrow-up160arrow-down1external-linkStarfield locked to 30fps on console, Bethesda confirmswww.eurogamer.netDasnap@lemmy.world to Gaming@beehaw.org · 1 year agomessage-square57fedilinkcross-posted to: xbox@lemmy.worldstarfield@lemmy.zipgaming@lemmy.ml
minus-squarebeefcat@beehaw.orglinkfedilinkarrow-up5·edit-21 year agoIf the bottleneck is something like AI or physics calculations on the CPU then lowering the rendering resolution won’t help achieve a higher framerate unfortunately. I suspect most games shipping this gen without 60 FPS modes are CPU bound.
If the bottleneck is something like AI or physics calculations on the CPU then lowering the rendering resolution won’t help achieve a higher framerate unfortunately.
I suspect most games shipping this gen without 60 FPS modes are CPU bound.
That’s a great point.