@chloyster Cities Skylines II looks dope. I can’t wait to buy it when it gets cheaper.
I’m so happy to see a thread about Cities Skylines here! And one with plenty of reactions and comments.
I was worried the community would vanish along with Reddit and I would have go elsewhere to get my complex intersection fix…
Me too—I was saddened when r/CitiesSkylines didn’t take part in the blackout. A community for a game that became as successful as it is in part due to the hard work of unpaid third-party developers should have been at the forefront of the protests
Have no interest in building a city without bicycles -.-
Yeah. Cities: Skylines biggest draw was traffic simulation. If they are downgrading the variety of traffic and vehicles then I’ll wait.
Honestly, I was a bit surprised at how much better this seems! If the rest of the sequel has a similar level of improvements, it will shape up to be a great game at launch!
I love all the public transit and walkable stuff. Let me make my people-first cities! Also the traffic accidents and road quality stuff seems promising. If there’s one thing I want the most it is greater depth on the management part.
I love how they’re designing the roads so they actually degrade over time and need maintenance and the pedestrian walking areas. It’s all the tiny details that has me excited.
In Cities Skylines 1, “Road Maintenance” was only done on streets that had too many rotting corpses.
Traffic accidents!
I shouldn’t be happy over seeing my cims get wrecked, but I’ve wanted that for CS. The game mechanics of road blocked and temporary queues and having to remember to build detour-alternative roads.
It’s probably just based on the road maintenance score, but I’d love it junction and road design played a part in accident frequency. So my town can have that one intersection that always seems to have a crash during rush hour every Friday.
I can’t wait to pave over the green hills with parking lots. No, really.
Easy there, Counting Crows.
I don’t see any bike lanes :(
Yeah, I hope they expand immensely on public transport, biking and walkable cities. Having to build car-centric cities would make me sad.
They said on Twitter and in the comments of the linked post, that there won’t be any bikes at all at release.
They’ll very likely be a DLC.
This is a little disappointing for me - I wanted to build from scratch on a more “human scale” or european style
Looks like I’ll be on CS1 until the DLC comes out 😒
There are pedestrian roads so you can still do a walkable/bikable city. When the dlc comes out im sure itll be simple to just add bike lanes where you want on existing infrastructure.
The most interesting takeaway for me in this diary was that you can select individual lanes like the one in the video where you’re selecting an individual lane to create a slipway and how the mouse selectively panned over each lane and choose the one that created the said slipway. This is really exciting stuff and I really really hope that they fixed the traffic problems that the first CS game had 😭
I really love the UX here. It seems super intuitive, definitely much more intuitive than traffic manager mods and stuff like that. Want to add a lane to the side? Just move your cursor to that side of the road. Want to add a crosswalk? Just find the crosswalk asset and place it on the road…
So intuitive!
Roads are the backbone of a city
One if the things I liked about city builders back in the day was the aspirational approach to city design, I could build a city entirely using wind energy decades before it became possible in real life. This assumptions is dissapointingly but understandably backwards looking.
That said the parking lot and road maintained stuff looks neat. I hope it setup such that busses and other public transit reduce the need for road maintenance and encouraging foot traffic in an area encourages commercial growth. If well designed I think it could actually be a pretty powerful teaching tool of modern urban planning concepts that still haven’t reached the mainstream(death to Stroads!)
It sounds like pedestrian only roads are confirmed, though, so you can build the walkable city of your dreams (minus bikes, gotta wait for a DLC to build the perfect Amsterdam clone)
With the plazas DLC for the first game, it’s possible to completely cheese a city that has almost no cars aside from the emergency vehicles. I hope whatever they have planned for this game is more realistic and less cheesy.
That clip at 2:34 in the video where they build the off-ramp might have made me drool a little bit
I got a little bit too excited about roundabouts. “Ooh, they’ll be so useful!”. I know we kind of had them in the first game, but only really as huge junctions. I want to build Milton Keynes.
Wow, I cannot wait to try this. The stacked road tool looks really interesting especially in the city. I never tried it in v1 since it wasnt really easy. Parallel roads I had to use a mod tool to have that ability and itll be nice to have this built in.
I’m staying away for my own good. The first game sucked waaaay too many hours out of my life!
heh, I know the feeling. Aside from Minecraft, it’s the only game I’ve cracked 1,000 hours in…
I love me some cities skylines. Even if it’s just me making the worst-designed cities and getting mad about traffic.