- cross-posted to:
- games@lemmy.world
- cross-posted to:
- games@lemmy.world
Tencent, the sprawling multinational that spent years gobbling up studios like Riot Games and Techland while investing in others including Ubisoft, Remedy, and FromSoftware, has chastized itself for becoming a passenger during 2023.
As reported by Reuters, Tencent CEO and co-founder Pony Ma indicated the company has been coasting along while its major competitors have been rolling out global hits.
Speaking at the company’s annual meeting, Ma reiterated that video games remain Tencent’s flagship business but suggested the company “achieved nothing” in the market over the past year.
“Gaming is our flagship business […] but in the past year, we have faced significant challenges. We have found ourselves at a loss as our competitors continue to produce new products, leaving us feeling having achieved nothing,” he said.
Tencent playing “catchup” on AI
Ma added that some of Tencent’s latest releases have failed to meet internal expectations, but didn’t specify which titles underwhelmed. He also suggested the company was until recently playing catch-up when it comes to AI tech, but is now able to “follow the pace” of leading rivals.
Ma said Tencent should be focused on leveraging its own ‘Hunyuan’ generative AI model across various businesses. It’s unclear if that means the company’s internal game studios will be encouraged to lean on the technology.
Tencent has been grappling with tightening playtime and spending regulations in China, resulting in the company investing in more western studios. In 2023 alone, Tencent became the majority shareholder of Dying Light maker Techland, sunk cash into new startups like Lighthouse Games, and led a $10 million investment into fitness game maker Quell.
More recently, however, Tencent subsidiary Riot Games laid off 530 workers after claiming it scaled up too quickly and overreached with a number of “big bets.”
Corporate metrics are so fucking divorced from the creation of any actual value that it’s baffling that it’s legal. It’s an economic wildfire and everybody just stands around throwing fuel on it in the name of ‘growth’.
You know what cares about nothing but growth? Cancer.
And Indies are the cure.
Maybe try to learn from Mihoyo and focus on the gaming experience first?
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I have an idea to help more people play our games! Let’s put a kernel-level anti-cheat on them so nobody who uses linux can play them anymore! Oh wait…
Not sure Linux gamers make a big enough amount of buyers to care about… but I’m not running a game with a kernel-level anti-cheat on Windows either. Not even if it didn’t come from a Chinese-controlled company.
That might be subject to change because i really dont see myself going from win 10 to 11. That will atleast be my time to only use linux.
So you don’t play multiplayer titles? Almost every more or less competitive multiplayer game uses kernel-level EAC or BattleEye. At least on Linux they only run in userspace, if the dev allows it.
But I agree, no proprietary program gets root access on my system (except drivers, firmware and the like, I need a functional system).
Yeah, VAC is the only AC I’m aware of that doesn’t have a driver component.
I remember they were at a German business conference for game dev a long while back and during their presentation they seemed really excited to spend lots of money and it felt like they expected people to be happy about it. But nobody reacted or said anything. It was awkward.