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Joined 1 year ago
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Cake day: July 21st, 2023

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  • Ok. The way I’m set up with my partner is to have two calendars, one on Nextcloud (me) and one on Google Calendar (my partner). We subscribe to each others calendars, and I’m also formatting it the same so it appears to be one. However, we cannot edit each others entries, but for our use case that is not needed, we just need to share certain events between us. So while this is not Proton, I believe the same is doable there.

    I can see how this is not a very practical with multiple people (but potentially doable, it has been set-and-forget in my case), and if you need the ability to edit each others entries, then it is a non-starter.




  • cyberwolfie@lemmy.mltoMicroblog Memes@lemmy.worldMozilla is a sinking ship.
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    10 days ago

    I experience little breakage with Librewolf, and when I do, maybe 75-85% of the time it is because the site only works with Chromium. I get extensions directly through the browser, I have not enabled anything as far as I am aware. And of course you can configure the cookie clearing. I quite like it, there are (in my case at least) not many exceptions you need to add before it works quite smoothly, but of course that depends on your usage.










  • Thanks for the link. I tried running that, but it seems to fail loading the noveau-driver (I have the proprietary Nvidia-drivers installed, as far as I know I don’t have noveau installed). Does Godot in some way depend on using noveau, and can I install that alongside the proprietary drivers?

    This is the output from running with index 0 (as you can see, I’m using a Flatpak build, if that would make a difference?). Index 1 did not use the Nvidia-card, but rather llmvpipe or something (I’m guessing CPU-emulated card?), and that was extremely slow.

    Godot Engine v4.3.stable.flathub.77dcf97d8 - https://godotengine.org
    glx: failed to create dri3 screen
    failed to load driver: nouveau
    OpenGL API 4.6 (Core Profile) Mesa 24.1.3 (git-0c49f54c76) - Compatibility - Using Device: Intel - Mesa Intel(R) Graphics (ADL GT2)
    
    Editing project: /path/to/project
    Godot Engine v4.3.stable.flathub.77dcf97d8 - https://godotengine.org
    Vulkan 1.3.278 - Forward+ - Using Device #0: Intel - Intel(R) Graphics (ADL GT2)
    

    The second block is after loading the project where it switches to Vulkan from OpenGL.

    I’ll try the on-demand thing mention in the same post tomorrow, I’ve yet to ever try running that instead of either dGPU completely on or off.




  • Are you currently running Linux on it? If so, what kind and what is your experience so far? I am on a Fairphone 4 myself. Content with CalyxOS, but mobile Linux as daily driver is definitely where I want to go. My impression is that not all features work reliably yet. I would need regular phone functionality (incl 5G), GPS and camera to work at least.





  • Depends on your budget, I guess. My setup consists of a regular Samsung Smart-TV that I have disconnected from the network, connected to a mini-PC from Minisforum running Linux Mint. The reason I got that was mainly for gaming, could get away with a significantly cheaper option if not. I run my own Jellyfin-server for media content (movies, TV and music) and use FreeTube to watch YouTube (which I sync with my laptop and mobile using SyncThing). I do use a wireless foldable and rechargeable keyboard with built in trackpad, but it’s not working as great as I imagined. Corsair used to have a nice media keyboard, but as far as I know they have discontinued it and I haven’t yet found a new one that fits my criteria, so I keep using the foldable one.

    As for gaming, I run emulation through RetroArch and Steam in big picture mode. I have four 8BitDo Ultimate controllers in case I get any friends over who are keen on a round of Mario Kart.