• bl_r@lemmy.dbzer0.com
    link
    fedilink
    arrow-up
    13
    ·
    28 days ago

    I wrote a short dnd campaign (4 or 5 sessions) with the main NPC who framed the adventure being a self important egomaniac, and the only world they saved was his world-sized ego. Making that NPC trusted by the players and breaking that trust by seeing the actual stakes of the adventure was a pretty neat idea, and it would have been a good start to my dming.

    Unfortunately i ate the “save the world” pill and binned that idea for a shitty campaign about saving the world and it died the classic death of all campaigns: scheduling.

    I think I might eventually run that game when I get back into DMing or start with a new group.

    • DdCno1@beehaw.org
      link
      fedilink
      arrow-up
      3
      ·
      28 days ago

      Are you DMing online or in the real world? I got to play a single campaign (well part of one) of Traveller until the DM didn’t have time for us anymore (because he was getting back into his actual job of being a military officer - go figure) and to say that I enjoyed it immensely was an understatement. I had a great time both learning how these games work and trying to find the limits of what’s possible. I’d love to do this again sometime.

      • bl_r@lemmy.dbzer0.com
        link
        fedilink
        arrow-up
        1
        ·
        28 days ago

        I can only tolerate in person games, or hybrid games in the case where we live close enough to meet up only once in a while. But could play mote consistently online

        • DdCno1@beehaw.org
          link
          fedilink
          arrow-up
          2
          ·
          28 days ago

          Well, if you ever change your mind or need one additional player online on a short notice, even for a single session (perhaps for a specific NPC that you would normally play yourself), consider sending me a message.