I can’t remember rogue legacy, but I loved it enough to buy Rogue Legacy 2. So my comment is based on that.
My solution was to turn on handicaps. I honestly don’t know how people play it when you die in 3-4 hits.
I also play it like a Metroidvania game, trying to get to the next power up or story quest. I also really really really love Castlevania Symphony of the Night, where i’d spend 10-20 minutes running the same rooms for loot drops.
What do you mean by the handicaps? Like the negative traits your character will roll? I thought that was on by default.
I love the old Metroid sidescrollers but never played much Castlevania. Farming loot drops over and over in the same room sounds super boring to me. I much prefer to earn my upgrades through exploration or overcoming challenges.
I can’t remember rogue legacy, but I loved it enough to buy Rogue Legacy 2. So my comment is based on that.
My solution was to turn on handicaps. I honestly don’t know how people play it when you die in 3-4 hits.
I also play it like a Metroidvania game, trying to get to the next power up or story quest. I also really really really love Castlevania Symphony of the Night, where i’d spend 10-20 minutes running the same rooms for loot drops.
What do you mean by the handicaps? Like the negative traits your character will roll? I thought that was on by default.
I love the old Metroid sidescrollers but never played much Castlevania. Farming loot drops over and over in the same room sounds super boring to me. I much prefer to earn my upgrades through exploration or overcoming challenges.
In the options, there’s a setting to turn damage down to like 40%, and turn attack power to 150%.
Yeah. Thats Rogue Legacy 2 in a nutshell. You don’t need to, just like in Dark Souls. I just suck as a player and need to grind (and use a handicap)