Yeah I appreciate the gold system. IMO grinding against a pure RNG feels awful, but if you can accumulate resources and make progress that way it’s much better.
The problem for me was more that the first level castle and enemies seem extremely generic. It’s not interesting in the least so why would I want to play it over and over? My #1 rule for roguelikes is that the first level has to be a banger because that’s where the player spends like 80% of their time. Does it improve if you can survive more than a few minutes?
It’s been a while since I played the first one, but I do think it gets a bit better (although enemy variety I think is a weak part of the first). I would really suggest trying rouge legacy 2 as it improves on everything over the first.
If it helps other rouglites I like and found similar are skul, dead cells, undermine, hades.
Yeah I appreciate the gold system. IMO grinding against a pure RNG feels awful, but if you can accumulate resources and make progress that way it’s much better.
The problem for me was more that the first level castle and enemies seem extremely generic. It’s not interesting in the least so why would I want to play it over and over? My #1 rule for roguelikes is that the first level has to be a banger because that’s where the player spends like 80% of their time. Does it improve if you can survive more than a few minutes?
It’s been a while since I played the first one, but I do think it gets a bit better (although enemy variety I think is a weak part of the first). I would really suggest trying rouge legacy 2 as it improves on everything over the first.
If it helps other rouglites I like and found similar are skul, dead cells, undermine, hades.