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Joined 1 year ago
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Cake day: June 12th, 2023

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  • Stupid question maybe, but would your backups even be safe? Sure, it was mentioned that you had to enter your sudo password, but let’s say you did that because you are careless, “rm -rf” would wipe all connected and mounted drives as well, so your backups would be gone, wouldn’t they? Or does Timeshift mount and unmount on demand? If so, what would happen if you ran “rm -rf” while a backup is being saved?! It seems to me that a simple “make backups” isn’t enough here.





  • You said:

    Building a commercial product on top of a free open source software is pretty awful practice

    But as @Deleted said, a lot of stuff you use daily is based in some form on FOSS. Linux was just one big example.

    I agree that building a commercial product on top of FOSS without giving back in some form is pretty awful practice. But the bold part is important. Simply taking something that’s free and open source and using it for your commercial product is not bad, it’s more common than you might think. But if you do that, you should give something in return.




  • I see that you dedicated a paragraph to NTFS. There are quite a lot of people saying there are problems with gaming on Linux using an NTFS drive but I’ve rarely (never?!) seen anyone actually having problems with it. I myself have been dual booting for years and some games are on an NTFS drive shared between Linux and windows for convenience and I never had any issues besides the fact I had to disable fast reboot in Windows.



  • Weazel@feddit.detoCanvas@toast.ooo[2023] Thanks for joining!
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    1 year ago

    imho the canvas was a bit too large for the userbase. Sure it’s cool that everyone got a spot but I liked the thrill of the “fights” every time two projects tried to occupy the same space. But I guess the “friendly nature” of canvas kind of reflects the current state of lemmy so it’s okay :)










  • Weazel@feddit.detoGaming@beehaw.orgGun focused games
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    1 year ago

    I personally can’t really imagine anything else. Sure, there are melee weapons, but controls are hard if you don’t want to go the “click a button and deal damage in a small cone in front of the character” route with them. Imagine trying to come up with a control scheme for a flail. You could control it with one of the analog sticks or the mouse, but I don’t think that would be very precise.

    Or did you mean you want more games that are like “shooting magic orbs out of your hands”? At the end of the day that would still be guns but with a different “skin”.

    Edit:// To be fair, For Honor tried something else with its melee combat and I think it’s a really nice approach, but it doesn’t seem to appeal to the masses, sadly.